Sasser1 Posted April 7, 2019 Share Posted April 7, 2019 The game starts up just fine, but when I either try loading or starting a new game, it crashes. Oddly enough, it worked fine except that the game said that the FWE Companions were overriden so I changed load order a bit and now everything went to hell. Anything helps. :happy:Load order : 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 BrokenSteel.esm 4 4 PointLookout.esm 5 5 Zeta.esm 6 6 Unofficial Fallout 3 Patch.esm 7 7 CALIBR.esm 8 8 FOOK2 - Main.ESM 9 9 FOOK2 - [DIK] DLC Improvement Kit.ESM 10 a CRAFT.esm 11 b Enhanced Weather - Rain and Snow.esm 12 c FO3 Wanderers Edition - Main File.esm 13 d Mart's Mutant Mod.esm 14 e Project Beauty.esm 15 f EVE.esm 16 10 RH_IRONSIGHTS.esm 17 11 FO3 Wanderers Edition - Alternate Travel.esp 18 12 RH_IronSights_RemoveReticule.esp 19 13 UPP - Pack 1.esp 20 14 FOOK2 - Main.esp 21 15 UPP - Pack 2.esp 22 16 FO3 Wanderers Edition - Main File.esp 23 17 FOOK2 - [DIK] DLC Improvement Kit.esp 24 18 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp 25 19 Project Beauty- Broken Steel.esp 26 1a Mart's Mutant Mod.esp 27 1b Mart's Mutant Mod - DLC Anchorage.esp 28 1c FO3 Wanderers Edition - DLC Broken Steel.esp 29 1d Mart's Mutant Mod - DLC Broken Steel.esp 30 1e FO3 Wanderers Edition - DLC Anchorage.esp 31 1f RH_IronSights_Basic_AnchoragePlugin.esp 32 20 Mart's Mutant Mod - DLC Point Lookout.esp 33 21 Mart's Mutant Mod - Zones Respawn.esp 34 22 FO3 Wanderers Edition - DLC Point Lookout.esp 35 23 Mart's Mutant Mod - Natural Selection.esp 36 24 FO3 Wanderers Edition - DLC The Pitt.esp 37 25 RH_IronSights_Pitt_NewRifleSights.esp 38 26 Mart's Mutant Mod - DLC The Pitt.esp 39 27 Mart's Mutant Mod - Tougher Traders.esp 40 28 Mart's Mutant Mod - Master Menu Module.esp 41 29 FO3 Wanderers Edition - DLC Mothership Zeta.esp 42 2a dD - Enhanced Blood Main.esp 43 2b Fellout-pipboylight.esp 44 2c Enhanced Weather - Rain and Snow in Fallout.esp 45 2d Enhanced Weather - Radioactive Rain and Snow Plugin.esp 46 2e Enhanced Weather - Weather Sounds in Interiors.esp 47 2f Enhanced Weather - Sneak Bonus during Storms.esp 48 30 Enhanced Weather - REBOOT.esp 49 31 Fellout-Full.esp 50 32 FOOK2 - DIK [Hotfix].esp 51 33 WeaponModKits.esp 52 34 WeaponModKits - BrokenSteel.esp 53 35 WeaponModKits - OperationAnchorage.esp 54 36 WeaponModKits - ThePitt.esp 55 37 Mart's Mutant Mod - DLC Zeta.esp 56 38 RH_IronSights_Basic_ZetaPlugin.esp 57 39 RH_IronSights_Basic_VanillaPlugin.esp 58 3a RH_IronSights_Basic_PointLookoutPlugin.esp 59 3b RH_IronSights_Basic_PittPlugin.esp 60 3c RH_IronSights_Basic_BrokenSteelPlugin.esp 61 3d Fellout-Anchorage.esp 62 3e FO3 Wanderers Edition - Optional Restore Tracers.esp 63 3f Fellout-BrokenSteel.esp 64 40 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp 65 41 Fellout-PointLookout.esp 66 42 RH_IronSights_PL_NewItems.esp 67 43 Project Beauty- Point Lookout.esp 68 44 Fellout-Zeta.esp 69 45 WeaponModKits - Zeta.esp 70 46 WeaponModKits - PointLookout.esp 71 47 FOOK2 - Main [Hotfix].esp Link to comment Share on other sites More sharing options...
M48A5 Posted April 8, 2019 Share Posted April 8, 2019 You will never have a stable game trying to run FOOK and FWE together. Choose one or the other. This looks like a typical LOOT load order. It is completely wrong. When you have decided which overhaul mod you want to use, download and install B.O.S.S. https://github.com/boss-developers Run it once, make the corrections for unrecognized mods and post the new load order here. Link to comment Share on other sites More sharing options...
Sasser1 Posted April 8, 2019 Author Share Posted April 8, 2019 This is the result : BOSSVersion 2.3.2 ======================================Summary====================================== Plugin Type CountRecognised (or sorted by user rules) 60Unrecognised 0Inactive 0All 60 Plugin Message Type CountWarning 0Error 2All 55 * Masterlist updated; at revision: dafa4bc55.* No change in recognised plugin list since last run.* Warning: BOSS support for Fallout 3 is no longer maintained. Users are strongly advised to use LOOT ("http://loot.github.io/") instead when sorting their Fallout 3 load orders. ======================================FOSE Plugins====================================== FOSE Version: 0.1.2.2 Checksum: 65F1D47C FOSE_EnhancedCamera.dll Checksum: 5F00BF89 sr_Fallout_Stutter_Remover.dll Checksum: 8B00B3A3 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Fallout3.esm Active Checksum: C092218B Anchorage.esm Active Checksum: A4BA9D10 ThePitt.esm Active Checksum: B38B3E44 BrokenSteel.esm Active Checksum: 30011B79* Bash Tag suggestion(s): {{BASH: Actors.ACBS,Actors.AIPackages,Relev,C.Water,Delev,Factions,Stats}} PointLookout.esm Active Checksum: D92704D8 Zeta.esm Active Checksum: 1D017E23 Unofficial Fallout 3 Patch.esm Version 2.3.2 Active Checksum: 7AAABC4D* Bash Tag suggestion(s): {{BASH: C.Music, Deflst, Delev, Relev, Factions, Invent, Names, Relations, Stats}} CALIBR.esm Version 1.4 Active Checksum: 67CE3320 Project Beauty.esm Active Checksum: 6AA1298* Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, Hair, Eyes, Voice-M, Voice-F, Body-M, Body-F, R.Teeth, R.Mouth}} EVE.esm Version 0.99 Active Checksum: 3C10D833* Bash Tag suggestion(s): {{BASH: Graphics, Invent, Sound, Scripts}} FOOK2 - Main.ESM Version 20140427 Active Checksum: 7315B71D* Bash Tag suggestion(s): {{BASH: Invent, Stats, Relations, Factions}}* Requires: CALIBR.esm FOOK2 - [DIK] DLC Improvement Kit.ESM Version 20140427 Active Checksum: E3578337* Requires: Anchorage.esm* Requires: ThePitt.esm* Requires: BrokenSteel.esm* Requires: PointLookout.esm* Requires: CALIBR.esm* Requires: FOOK2 - Main.ESM Mart's Mutant Mod.esm Active Checksum: 895521AD* Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Relations, Scripts}} Enhanced Weather - Rain and Snow.esm Active Checksum: E6437A8D RH_IRONSIGHTS.esm Active Checksum: E3972362 Project Beauty- Broken Steel.esp Active Checksum: DA6E632C* Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}} Project Beauty- Point Lookout.esp Active Checksum: 431457E1* Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}} RH_IronSights_Basic_VanillaPlugin.esp Active Checksum: B801247C RH_IronSights_Basic_AnchoragePlugin.esp Active Checksum: 7EF88F51 RH_IronSights_Basic_PittPlugin.esp Active Checksum: F4974E27 RH_IronSights_Basic_BrokenSteelPlugin.esp Active Checksum: A1FEB067 RH_IronSights_Basic_PointLookoutPlugin.esp Active Checksum: 7578E98E RH_IronSights_Basic_ZetaPlugin.esp Active Checksum: 9449EB44 RH_IronSights_Pitt_NewRifleSights.esp Active Checksum: A9268C1E RH_IronSights_RemoveReticule.esp Active Checksum: 5F05A0CA RH_IronSights_PL_NewItems.esp Active Checksum: EE22209F UPP - Pack 1.esp Active Checksum: F4F878B UPP - Pack 2.esp Active Checksum: 920AB0D4 FOOK2 - Main.esp Version 20140427 Active Checksum: 84EEFB8E* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Requires: CALIBR.ESM and FOOK2 - Main.ESM FOOK2 - [DIK] DLC Improvement Kit.esp Version 20140427 Active Checksum: C36DD709* Requires: Anchorage.ESM* Requires: ThePitt.ESM* Requires: BrokenSteel.ESM* Requires: PointLookout.esm* Requires: CALIBR.ESM* Requires: and FOOK2 - Main.ESM FOOK2 - Main [Hotfix].esp Version 20140427 Active Checksum: 893514E3* Error: Please update to FOOK2 1.2 Open Beta 2 FOOK2 - DIK [Hotfix].esp Version 20140427 Active Checksum: 61940688* Error: Please update to FOOK2 1.2 Open Beta 2 WeaponModKits.esp Active Checksum: 3E2861DB* Bash Tag suggestion(s): {{BASH: Actors.AIData, Delev, Invent, Names, Relev}} WeaponModKits - OperationAnchorage.esp Active Checksum: 729D51D2* Requires: Anchorage.ESM WeaponModKits - ThePitt.esp Active Checksum: 4C3C90A9* Requires: ThePitt.ESM WeaponModKits - BrokenSteel.esp Active Checksum: 80A8FF0F* Requires: BrokenSteel.ESM WeaponModKits - PointLookout.esp Active Checksum: 5AD5E950* Requires: PointLookout.ESM WeaponModKits - Zeta.esp Active Checksum: 85241841* Requires: Zeta.ESM Mart's Mutant Mod.esp Active Checksum: FB3CE701* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Requires: Mart's Mutant Mod.esm Mart's Mutant Mod - DLC Anchorage.esp Active Checksum: 5D392FF2* Bash Tag suggestion(s): {{BASH: Scripts}}* Requires: Anchorage.ESM Mart's Mutant Mod - DLC The Pitt.esp Active Checksum: 53DC9D8F* Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}* Requires: ThePitt.ESM Mart's Mutant Mod - DLC Broken Steel.esp Active Checksum: 89BF5711* Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}* Requires: BrokenSteel.ESM Mart's Mutant Mod - DLC Point Lookout.esp Active Checksum: A4E67116* Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}* Requires: PointLookout.ESM Mart's Mutant Mod - DLC Zeta.esp Active Checksum: 627BE465* Bash Tag suggestion(s): {{BASH: Scripts}}* Requires: Zeta.ESM Mart's Mutant Mod - Zones Respawn.esp Active Checksum: CB6A4B5F Mart's Mutant Mod - Tougher Traders.esp Active Checksum: 6548C4D4* Bash Tag suggestion(s): {{BASH: Actors.Stats, Factions, Relations}} Mart's Mutant Mod - Natural Selection.esp Active Checksum: 1AA10DF8* Bash Tag suggestion(s): {{BASH: Relations}} Mart's Mutant Mod - Master Menu Module.esp Active Checksum: 3CAF7F12 dD - Enhanced Blood Main.esp Active Checksum: 2E7841D0* Note: Older version included in FOOK2 Fellout-pipboylight.esp Version 60 Active Checksum: F5E44077 Enhanced Weather - Rain and Snow in Fallout.esp Active Checksum: F44C6062 Enhanced Weather - Radioactive Rain and Snow Plugin.esp Active Checksum: D7231EB Enhanced Weather - Weather Sounds in Interiors.esp Active Checksum: F61A557E Enhanced Weather - Sneak Bonus during Storms.esp Active Checksum: 2341E90B Enhanced Weather - REBOOT.esp Active Checksum: 189D2982 Fellout-Full.esp Version 2672 Active Checksum: EA441324* Incompatible with: Fellout-SOTD.esp* Note: Do not use with latest FOOK2, it is already integrated. Fellout-Anchorage.esp Version 1.0. Active Checksum: 3C103AD6* Requires: Anchorage.esm* Note: Do not use with latest FOOK2, it is already integrated. Fellout-BrokenSteel.esp Version 1.1 Active Checksum: A2832075* Requires: BrokenSteel.esm* Note: Do not use with latest FOOK2, it is already integrated. Fellout-PointLookout.esp Active Checksum: F33277F6* Requires: PointLookout.esm* Note: Do not use with latest FOOK2, it is already integrated. Fellout-Zeta.esp Active Checksum: 10F67831* Note: Do not use with latest FOOK2, it is already integrated. I just copied this from B.O.S.S' Log file. It says that I should update my Fook, but I believe 100% I downloaded the latest version on Nexus. The game louds up longer than before, but still ends up crashing. Link to comment Share on other sites More sharing options...
Sasser1 Posted April 8, 2019 Author Share Posted April 8, 2019 I should just run one mod at the time and see for myself what's wrong. I should have done that in the first place... Link to comment Share on other sites More sharing options...
M48A5 Posted April 8, 2019 Share Posted April 8, 2019 Read the log. You have unnecessary plugins. And good luck with FOOK. I have never been able to get a stable game with it. That is why I use FWE instead of FOOK. I also don't use any mod that requires compatibility patches. Link to comment Share on other sites More sharing options...
Sasser1 Posted April 8, 2019 Author Share Posted April 8, 2019 Thanks for the reply, I will try. Link to comment Share on other sites More sharing options...
Sasser1 Posted April 8, 2019 Author Share Posted April 8, 2019 This is the load order copied from FOMM. Game does not crash, but freezes upon loading a savefile/starting a new game. Something's still wrong and I don't know what is. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CALIBR.esm CRAFT.esm FO3 Wanderers Edition - Main File.esm Enhanced Weather - Rain and Snow.esm Project Beauty.esm EVE.esm RH_IRONSIGHTS.esm FO3 Wanderers Edition - Alternate Travel.esp RH_IronSights_RemoveReticule.esp UPP - Pack 1.esp UPP - Pack 2.esp FO3 Wanderers Edition - Main File.esp Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Radioactive Rain and Snow Plugin.esp Enhanced Weather - Weather Sounds in Interiors.esp Enhanced Weather - Sneak Bonus during Storms.esp Enhanced Weather - REBOOT.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp Project Beauty- Broken Steel.esp FO3 Wanderers Edition - DLC Broken Steel.esp dD - Enhanced Blood Main.esp FO3 Wanderers Edition - DLC Anchorage.esp RH_IronSights_Basic_AnchoragePlugin.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC The Pitt.esp RH_IronSights_Pitt_NewRifleSights.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp Fellout-Full.esp WeaponModKits.esp WeaponModKits - BrokenSteel.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp RH_IronSights_Basic_ZetaPlugin.esp RH_IronSights_Basic_VanillaPlugin.esp RH_IronSights_Basic_PointLookoutPlugin.esp RH_IronSights_Basic_PittPlugin.esp RH_IronSights_Basic_BrokenSteelPlugin.esp Fellout-pipboylight.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp RH_IronSights_PL_NewItems.esp Project Beauty- Point Lookout.esp Fellout-Zeta.esp WeaponModKits - Zeta.esp WeaponModKits - PointLookout.esp Total active plugins: 55 Total plugins: 55 Link to comment Share on other sites More sharing options...
M48A5 Posted April 8, 2019 Share Posted April 8, 2019 All of the large overhaul mods have a sample load order on the mod page. You should make yourself aware of them. Any mod that has multiple plugins need to be in the same order as the base game and all together. With Fellout, you only need Fellout-Full. Not the individual DLCs. FWE-Alternate Travel is in the correct place, all of the other plugins are not. Use only one FWE-Restore Tracers, not both. Link to comment Share on other sites More sharing options...
Sasser1 Posted April 8, 2019 Author Share Posted April 8, 2019 Okay, I have followed the load order from the FWE author himself on the nexus, and followed your help and I have no idea what I did wrong, everything seems to be correctly placed. Now game just instantly crashes on startup. Load order : Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CRAFT.esm CALIBR.esm Project Beauty.esm EVE.esm RH_IRONSIGHTS.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Enhanced Weather - Rain and Snow.esm FO3 Wanderers Edition - Alternate Travel.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp RH_IronSights_RemoveReticule.esp RH_IronSights_Basic_AnchoragePlugin.esp RH_IronSights_Basic_ZetaPlugin.esp RH_IronSights_Basic_VanillaPlugin.esp RH_IronSights_Basic_PointLookoutPlugin.esp RH_IronSights_Basic_PittPlugin.esp RH_IronSights_Basic_BrokenSteelPlugin.esp RH_IronSights_Pitt_NewRifleSights.esp RH_IronSights_PL_NewItems.esp UPP - Pack 1.esp UPP - Pack 2.esp dD - Enhanced Blood Main.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Project Beauty.esp FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release + Project Beauty.esp Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - Master Menu Module.esp Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Radioactive Rain and Snow Plugin.esp Enhanced Weather - Weather Sounds in Interiors.esp Enhanced Weather - Sneak Bonus during Storms.esp Enhanced Weather - REBOOT.esp Fellout-Full.esp Total active plugins: 66 Total plugins: 72 Link to comment Share on other sites More sharing options...
M48A5 Posted April 8, 2019 Share Posted April 8, 2019 Remove the unused plugins. You are showing you have 6 not active. Go to: https://www.nexusmods.com/fallout3/mods/18173 and read the instructions very carefully. Then go here: https://www.nexusmods.com/fallout3/mods/16787 and read the instructions. If you don't understand them, don't use the patches. You don't state, but do you have FOSE installed? If the game is installed in the default location (Program Files) you will nothing but trouble trying to run mods. Please see this guide: https://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ Link to comment Share on other sites More sharing options...
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