Zorkaz Posted April 10, 2019 Share Posted April 10, 2019 Does anyone know a trick on how to make movable statics disable themselves unop receiving damage? The reason is that I'm currently working on Room Dividers which should be destroyed when somebody damages them. However they stay in place.As activators they do vanish, but not as mov statics... Anyone knows a trick? Link to comment Share on other sites More sharing options...
Reneer Posted April 10, 2019 Share Posted April 10, 2019 (edited) There might be a easier / more elegant solution, but you could attach a script that has a OnDestructionStageChanged event. Edited April 10, 2019 by Reneer Link to comment Share on other sites More sharing options...
Zorkaz Posted April 10, 2019 Author Share Posted April 10, 2019 I'll try that. Thanks Link to comment Share on other sites More sharing options...
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