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Disabling Movable Statics via Destruction Data - Possible?


Zorkaz

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Does anyone know a trick on how to make movable statics disable themselves unop receiving damage?

 

The reason is that I'm currently working on Room Dividers which should be destroyed when somebody damages them. However they stay in place.

As activators they do vanish, but not as mov statics...

 

Anyone knows a trick?

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