ItzH8M8 Posted April 17, 2019 Share Posted April 17, 2019 Hello again, In success of creating a protectron vendor, i have come across another problem. Whenever hes put near an npc he doesnt use his quest dialog and only says protect and serve. He will go back to his normal dialog if i kill all the npcs nearby or remove them via geck. I do have a custom faction that stops them from killing each other and the player but would that conflict with others? I also have tried turning his perception down to 0 and he will do normal dialog until one of them wanders into his line of sight. If any could help me i would greatly appreciate it ð Link to comment Share on other sites More sharing options...
madmongo Posted April 17, 2019 Share Posted April 17, 2019 Being part of a faction and having an existing voice type is enough to trigger a lot of the dialog in-game. If you only want your NPC/Robot/Whatever to only say what you want him/her/it to say, then give them a unique voice type. Link to comment Share on other sites More sharing options...
ItzH8M8 Posted April 17, 2019 Author Share Posted April 17, 2019 Being part of a faction and having an existing voice type is enough to trigger a lot of the dialog in-game. If you only want your NPC/Robot/Whatever to only say what you want him/her/it to say, then give them a unique voice type. this worked thank you :) Link to comment Share on other sites More sharing options...
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