Natterforme Posted August 14, 2012 Share Posted August 14, 2012 (edited) Is there a problem with the Argonian and Khajit races? I have been having problems adding new hoods for them to use. I have been trying to make new hoods for some of my mods but they were not showing up in the game. I decided to use the argonian hood model from the mage apprentice folder with just a slight color change but it wont show up. I have the armor form and the armorAA form working properly, because I had this working about 3 versions before in one of my mods. Yet now when I am testing the hoods, the model refuses to show up and defaults to the human model, which clips heavily though the beast races. Orcs do not seem to be affected but they can use human models without clipping. The hoods are set up correctly with a 131 dismemberskininstance, taking up the hair and long hair slot( plus the ears for the Khajit model) and are used by the armor form. I was thinking that this was just a one time thing, but this seems to be a problem with 3 of my other mage mods that use hoods. Hood models just refuse to show up on Khajits and Argonians, even though I am using models made for them with the only changes being a texture path. If this was the problem, the model would not show up at all and it would just be a blank space where the head is supposed to be. In this case, the model switches to the human armorAA form. Any help would be greatly appreciated. Thank you^^. -Natterforme Edited August 14, 2012 by Natterforme Link to comment Share on other sites More sharing options...
RebelOConner Posted September 6, 2012 Share Posted September 6, 2012 did you select the races in the two races in armor addon's additional races list?i'm not sure if it's that, but many of the helmets don't have beast races selected. Link to comment Share on other sites More sharing options...
Recommended Posts