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Crash when entering Gomorrah


G18AkimboNoob

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Well actually I'm having 2 issues, maybe you can help me with both.

 

My first issue is that when i have FOOK.esm active (tried it with clean install and new game and only the FOOK.esm and nvse active, happens even if the FOOK.esp file isnt active), when i enter and then leave the Gomorrah, i dont get my weapons back, the weapon tab is just empty. When i untick FOOK.esm, i get the usual message spam and my weapons are back in my inventory.

 

My second issue is what i described in the title of this thread. To be more accurate, the crash only happens, when i have my merged patch active, when i deactivated it, i can enter and leave the Gomorrah with no issue (except what i described above when FOOK.esm is active.)

 

My loadorder looks like this after using BOSS and placing the unrecognized where i guess they belong:

 

(gotta mention, i also have the mod menu from project nevada, the weapon mod menu and primary needs hud active, made compatible with the Unified HUD Project)

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Afterschool Special.esm

Caliber.esm

CaliberXhonesthearts.esm

CaliberXgunrunners.esm

CFWNV.esm

dangame.esm

decwithreg.esm

FOOK - New Vegas.esm

FOOK - New Vegas DLCs.esm

AWorldOfPain(Preview).esm

MoMod.esm

More Perks.esm

More Perks for Companions.esm

More Perks for Dead Money.esm

More Perks for Honest Hearts.esm

More Perks for Old World Blues.esm

More Traits.esm

NVEC BugFixes.esm

NVInteriors_Core.esm

NVInteriors_ComboEdition_AWOP.esm

Primary Needs HUD.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Run the Lucky 38.esm

Weapon Mod Expansion.esm

WME - GRA.esm

WME - DLCs.esm

ELECTRO-CITY - CompletedWorkorders.esm

ELECTRO-CITY - Highways and Byways.esm

AngelPark.esm

DFB - Random Encounters.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

Craft Master.esm

CASE.esm

Leveled List Organizer.esm

Craft Pack.esm

DesertersFortress.esm

NVEC Reduce CTD.esp

Bobblehunt.esp

The Weapon Mod Menu.esp

AWOP-MoMod.esp

MoMod-Aliens.esp

MoMod-Terminators.esp

Monster Mod Wasteland Edition.esp

00 red cross.esp

New Vegas Trade Center.esp

The New Bison Steve Hotel.esp

FOOK - New Vegas.esp

FOOK - New Vegas DLCs.esp

CFW-FOOK-DLC.esp

Project Nevada - Dead Money (Rebalance).esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues (No Cyberware).esp

Project Nevada - Lonesome Road.esp

Project Nevada - Gun Runners' Arsenal (Rebalance).esp

Goodsprings Filler.esp

Identity Crisis Part I - Silent Struggle V2.esp

NewVegasBounties.esp

More Perks Update.esp

More Perks for Companions Update.esp

More Perks for Dead Money Update.esp

More Perks for Honest Hearts Update.esp

More Perks for Old World Blues Update.esp

More Traits Update.esp

NV_STTraitsandPerks_Crunch.esp

ZZZZ--APB_221S_By_Nokturnihs.esp

Shotgun Commando.esp

AWOPDeadMoney.esp

Weapon Mod Expansion.esp

WME - 00 Commando.esp

Project Nevada - WME.esp

WME - GRA - Complete.esp

WME - DLCs.esp

EVE FNV.esp

EVE FNV-[GRA Patch for EVE 1.3].esp

Project Nevada - EVE.esp

WMEVE.esp

ProjectRealityMkIv5HDR.esp

CFW-PN-DLC.esp

CFW-DLC.esp

Leveled List Organizer.esp

hunter.esp

AngelParkRemix.esp

WMEVE - FOOK.esp

DesertersFotress - Update.esp

The Lucky 38 Empire.esp

Tentative FOOK-PN Fix Master File.esp

WME - AWOP - FOOK.esp

XFO - 4bb - Perks - Two per level.esp

ModFusion.esp

Merge.esp

 

Total active plugins: 102

Total plugins: 105

 

Edit: Got the first problem fixed by removing FOOK's custom script for the gomorrha, the second one about the merged patch still exists

Edited by G18AkimboNoob
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