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[WIP] I.T.E.M. Mod


Sk0rpio

  

25 members have voted

  1. 1. What would you like to see in this mod

    • Horker Tusk armory
    • Soul Gem Armoury
    • Any kind of weapons to look cool while slaying dragons
    • Every type of items!


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Never felt that Skyrim doesn´t offer you enough loot? Everywhere, in every hold, every town, the items are all the same?

Never felt that there should be more options in terms of weapon\armor choosing and selecting, there shoud´t be just one or two very good armor (Daedric and Dragonbone), but felt like the should be a major selection in every category of quality.

 

That's when I thought in the I.T.E.M Project (Item Trading Expansion Mod), and our goal is to achieve as many lore-friendly, yet interesting items that can be bought from merchants, found in random loot or just be crafted. This mod will also blend into your vannila Skyrim very well, because the lore will be followed.

 

If you have any ideas\sugestions just post down below!

 

 

 

 

 

 

 

 

Planed Features:

-Silver coated weapons (They look like normal weapons, but have a silver enchantment and a silverish texture.)

 

-Worn out silver weapons(Silver weapons but without the enchantment.)

 

-Woodcutters axe and pickaxe for all kinds of materials(orcish, daedric, elven, steel, dragonbone,...)

 

-Human bone Armoury Set.

 

-Fur armors for all kinds of fur(Deer, wolf, bear, cow, horse, ...)

 

-Copper, Bronze, Gold, Silver weapons and armor.

 

-More Blades, Imperials,Stormcloaks, Dark Brotherhood, Thieves Guild, Nightingales, The Companions weapons, armors and artifacts.

 

-More weapons for each smithing material in general.(Halberds, bardiches,spears,longswords,scimitars,...)

 

-Brocken, worn-out or chipped versions of most weapons.

 

-Different types of woods(oak, cherry, pine,...)

 

-Different types of shivs.

 

-New foods.(Seafood rice, Mammoth stew, Mudcrab pie,...)

 

-New drinks(Giants Toe Moonshine, Nightshade tea,...)

 

-Spices!

 

-New potions( Dovahdrink,...)

 

-New locations.

 

-New followers.

 

-And much,much more!

 

Currently our modding team is in need for texturers and modellers, so if you got the skills just say so.

Edited by Sk0rpio
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  • 3 weeks later...

Sounds like an interesting mod. I'm fairly good at re-texturing, if I can say so myself, so I wouldn't mind doing a little work on this once I've completed my current WIP.

 

Examples of retexturing in my previous work:

 

 

 

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May I mention a feature that seems like it would go well with your "human bone armor" idea (which I love, by the way)? The ability to skin people you've killed and turn them into racially specific armor. Khajiit fur armor that gives a bonus to sneaking (those stripes are camouflage ;) ) , Breton leather armor that gives a slight spell absorption, Altmer leather clothing that increases magicka or magicka regen, Orc hide heavy armor that makes you un-stagger-able, etc. I've wanted to see that since I first saw we could use a tanning rack, and I thought it would go well with your other ideas, but ignore me if you don't want any suggestions. ^^;
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If anyone has ideas just post them here and I promise I will give them a go!

 

 

May I mention a feature that seems like it would go well with your "human bone armor" idea (which I love, by the way)? The ability to skin people you've killed and turn them into racially specific armor. Khajiit fur armor that gives a bonus to sneaking (those stripes are camouflage ;) ) , Breton leather armor that gives a slight spell absorption, Altmer leather clothing that increases magicka or magicka regen, Orc hide heavy armor that makes you un-stagger-able, etc. I've wanted to see that since I first saw we could use a tanning rack, and I thought it would go well with your other ideas, but ignore me if you don't want any suggestions. ^^;

 

Great ideas, I will trie to make this! :thumbsup:

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-Woodcutters axe and pickaxe for all kinds of materials(orcish, daedric, elven, steel, dragonbone,...)

 

Makes me do a jig of joy. Best of luck with this, Sk0rpio.

 

Already have the dragon woodcuters axe, it was made by dfac364, one of I.T.E.M.'s moddelers.

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-Woodcutters axe and pickaxe for all kinds of materials(orcish, daedric, elven, steel, dragonbone,...)

 

Makes me do a jig of joy. Best of luck with this, Sk0rpio.

 

Already have the dragon woodcuters axe, it was made by dfac364, one of I.T.E.M.'s moddelers.

 

Compliments to dfac364. That looks amazing.

 

Question though, will the alternate material work tools still function as work tools? There was another mod someone mentioned in a different thread that added a couple of alternate-material pickaxes, but none of them could actually be used for mining. I was curious if this was just an oversight on that mod or something in Skyrim that wouldn't allow multiple tools.

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