KahvozeinsFang Posted April 28, 2019 Share Posted April 28, 2019 Does anyone know how to deal with multiple deleted navmesh in the same cell? I have looked at tutorials and get the basics, but none of them say what to do if there is more then one record in a cell? Or should I even worry about them at all? Bethesda left 57 deleted navmesh in Dawnguard. My mod only has 17. Link to comment Share on other sites More sharing options...
Jannifer Posted April 28, 2019 Share Posted April 28, 2019 When you delete something in the CK, what it actually does is simply disable it. It's a function of the game engine and really isn't anything to worry about. Once you're finished, run your mod through XEdit to clean it, and you should be good to go. :) Link to comment Share on other sites More sharing options...
KahvozeinsFang Posted April 28, 2019 Author Share Posted April 28, 2019 Ok awesome, thank you for the response. Link to comment Share on other sites More sharing options...
Recommended Posts