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Multiple deleted Navmesh records in the same cell.


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Does anyone know how to deal with multiple deleted navmesh in the same cell?

 

I have looked at tutorials and get the basics, but none of them say what to do if there is more then one record in a cell?

 

Or should I even worry about them at all? Bethesda left 57 deleted navmesh in Dawnguard. My mod only has 17.

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When you delete something in the CK, what it actually does is simply disable it. It's a function of the game engine and really isn't anything to worry about. Once you're finished, run your mod through XEdit to clean it, and you should be good to go. :)

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