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Securitron Vault


snakes4sale

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hi i have a mod in progress, it is in very basic stages at the moment and i want help if anyone is interested?,

the mod is a better securitron vault, filled with beserk and damaged securitrons and other robots from Big MT. the mod is a better securitron vault, also i planned to expand the vault into more sections like the securitron contruction area where the army is assembled, filled with about 10-20 level 50 beserk and damaged securitrons, all the robots are re spawning so you can replay all the fighting again and again. that is the basic idea, and also being able to build your own companion or your own army literally like having 20 securitrons built for you, but you must have the platinum chip or else the security measures will be enabled and you are surrounded by beserk and damaged securitrons. and in the main room where you upgrade the securitron army, securitron boss one will be lying in wait for the courier to burst through the door,

 

so now you know the idea of the mod, if anyone is interested in helping out with the mod, i would be grateful just message me and i will send you the file, i have already added all the robots that are level 50 and re spawn but i want to expand and see a large securitron vault with the newly opened areas the securitron construction plant, and the real vault reactor that is inactive and needs a huge jolt of electricity to start it up again, i am not an experianced modder so if you want to help, don't be surprised when you find really bad work. :) :)

 

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still working on the mod, i had an interesting issue with my mod, all the enemies are spawning with the Securitron army behind the windows :) will try to figure it out, once i have fixed this i will begin to expand the Securitron vault into two new large rooms the reactor and the construction center, both filled with level 50 beserk and damaged respawning securitrons and then try to make it possible to repair the damaged construction center and then the reactor so you can build your own securitrons :)
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I have a few ideas perhaps also fix the securitrons weapons mk1 having gatling laser and 9mm sub machine gun and all securitrons mk2 or high having gatling lasers grenade launchers (that do a lot more damage) and finally their classic missle launcers and auto repair systems (which should be depicted via a healing script) those are the only suggestions I have presently
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still working on the mod, i had an interesting issue with my mod, all the enemies are spawning with the Securitron army behind the windows :) will try to figure it out,

 

Might have something to do with your navmeshing. When the areas you drop your actors in arn't navmeshed, they can end up in the weirdest places when the cell is reloaded.

 

What did you need help with?

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