Atarb Posted May 6, 2019 Share Posted May 6, 2019 Hi all, I'm coming back to Oblivion after forever and have this old load order. I'd appreciate it if anyone could take a glance and tell me what's totally outdated or what to change. Right now it runs fine and everything despite the usual FCOM lag, but any help is appreciated from current modders - thanks! Active Mod Files: 00 Oblivion.esm 01 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0] 02 Francesco's Optional New Items Add-On.esm [Version 5.0] 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 04 Mart's Monster Mod.esm [Version 3.8b1] 05 Enhanced Daedric Invasion.esm 06 TamrielTravellers.esm [Version 1.39c] 07 FCOM_Convergence.esm [Version 0.9.9MB8b1] 08 Armamentarium.esm [Version 1.35] 09 Artifacts.esm [Version 1.1] 0A Progress.esm [Version 2.2] 0B CM Partners.esm 0C Unofficial Oblivion Patch.esp [Version 3.5.3] 0D DLCShiveringIsles.esp 0E Unofficial Shivering Isles Patch.esp [Version 1.5.5] ++ USIPS Additional Changes.esp 0F Francesco's Creatures and Items Resources.esp [Version 5.0] 10 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0] 11 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0] 12 Francesco's Optional Chance of More Enemies.esp [Version 5.0] 13 Francesco's Optional Leveled Guards.esp [Version 5.0] ++ FCOM_Francescos.esp [Version 0.9.9MB8b1] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9MB8b1] 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9MB8b1] 15 Natural_Weather_HDR_by_Max_Tael.esp 16 Natural_Habitat_by_Max_Tael.esp 17 Natural_Water_by_Max_Tael.esp 18 Idle Dialogue.esp [Version 1.3] 19 CoO1.esp 1A ToggleCrosshair.esp 1B Enhanced Economy.esp [Version 5.4.3] 1C Crowded Roads Revisited.esp [Version 1.1] 1D Spell Delete.esp 1E Streamline 3.1.esp 1F UnidirectionalAttack.esp 20 Enhanced Hotkeys.esp [Version 2.3.1] 21 DLCHorseArmor.esp 22 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 23 DLCOrrery.esp 24 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 25 DLCVileLair.esp 26 DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 27 DLCMehrunesRazor.esp 28 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 29 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ Darkgreen Glass Armour.esp 2A Immersive Weapons.esp 2B DLCThievesDen.esp 2C DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 2D DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 2E Bob's Armory Oblivion.esp 2F FCOM_BobsArmory.esp [Version 0.9.9MB8b1] 30 Oblivion WarCry EV.esp [Version 1.09] 31 FCOM_WarCry.esp [Version 0.9.9MB8b1] 32 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] 33 FCOM_Convergence.esp [Version 0.9.9Mb8b1] ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 34 FCOM_RealSwords.esp [Version 0.9.9MB8] 35 Mart's Monster Mod - Extra Wounding.esp [Version 3.8b1] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] ++ Mart's Monster Mod - No Balrogs.esp [Version 3.8b1] ++ Mart's Monster Mod - Less Reavers.esp [Version 3.8b1] 36 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b7] 37 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7] 38 Mart's Monster Mod - Farm Animals.esp [Version 3.8b1] 39 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] 3A TamrielTravellers4OOO.esp [Version 1.39c] ++ FCOM_TamrielTravelers.esp [Version 0.9.9] ** FCOM_Archery.esp [Version 0.9.9] 3B Mart's Monster Mod - Mummies.esp 3C FCOM_MoreRandomSpawns.esp [Version 0.9.9] 3D FCOM_MoreRandomItems.esp [Version 0.9.9] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 3E Artifacts.esp [Version 1.1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 3F Kragenir's Death Quest.esp [Version 2.11] 40 KDQ - Rural Line Additions.esp 41 Stagecoach.esp 42 24HrArenaAliveLow.esp 43 DLCBattlehornCastle.esp 44 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 45 DLCFrostcrag.esp 46 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 47 Knights.esp 48 Knights - Unofficial Patch.esp [Version 1.1.5] ++ FCOM_Knights.esp [Version 0.9.9MB8b1] 49 Enhanced Daedric Invasion.esp ++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9] 4A Natural_Vegetation_200%_by_Max_Tael.esp 4B Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 4C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 4D KT_KhajEyeToggleNoEff.esp 4E Side's Backpacks.esp [Version 1.0] 4F talkwithyourhands2.esp 50 Toggleable Quantity Prompt.esp [Version 3.2.0] 51 VanillaCombatEnhanced.esp 52 Alternative Beginnings.esp [Version 1.4.4] 53 RealisticFatigue.esp 54 Basic Primary Needs.esp [Version 6.3] 55 Basic Physical Activities.esp [Version 1.3] 56 PoisonSpells.esp 57 SetEssentialActors.esp 58 Witchcraft.esp 59 Spells Be Effective.esp [Version 1.0] 5A Poison FX.esp 5B Poison Equipper.esp 5C StolenItemOwnership.esp 5D ProgressGSD.esp [Version 2.0] 5E ProgressMBSP.esp [Version 2.0] 5F ProgressSBSP.esp [Version 1.0] 60 ProgressRBSP.esp [Version 1.0] 61 ProgressRacial.esp 62 ProgressArmorer.esp [Version 1.0] 63 All+5AttributeModifiers.esp 64 CM Partners.esp 65 CMPartnersDecrashification.esp 66 CM Partners Special NPCs.esp 67 CM Partners NPC.esp 68 CM Partners More NPCs.esp 69 CM Partners Extra NPCs.esp 6A Oblivion_Character_Overhaul.esp [Version 2.0] ++ LightSpellWhite.esp 6B Arena Robes.esp 6C lwb_unarmored_high.esp 6D Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted May 7, 2019 Share Posted May 7, 2019 What do you use to set your load order? LOOT and BOSS do it well, you can use ObMM to check for mod conflicts. Link to comment Share on other sites More sharing options...
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