Rutgerhauerpl Posted August 19, 2012 Share Posted August 19, 2012 (edited) Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmRZW_Master.esmBrokenSteel.esmPointLookout.esmZeta.esmLings.esmLingsDLC.esmHairPack.esmThe Librarian.esmCRAFT.esmProject Beauty.esmArefuExpandedByAzar.esmTheInstitute.esmProject Genesis.esmMothership Crew.esmAlton, IL.esmEVE.esmApocalypse Armory.esmMart's Mutant Mod.esmJHBCloverPlus.esmEnhanced Weather - Rain and Snow.esmCrossModData.esmAnimy_prostitution.esmDCInteriors_ComboEdition.esmDCInteriors_SideQuests.esmSeducingWomen.esmAWorldOfPainFO3.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espYearlingsGlasses.espMax Level 99 V2.espCASM.espCRAFT - Activation Perk.espArefuExpandedByAzar-Radio.espCONELRAD 640-1240.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espDree Perks Requested by Fans .espMegatonContracts.espRegulators.espScavenger World.espbzArmour.espbzBodySuits.espbzFatigues.espR18BodyPack.espDriveableMotorCycle.espCrowdedCities_v2.espCrowdedCities_v2_lessNPCs.espDCInteriors_DLC_Collectables.espUNDCity.espApocalypse Armory.espApocalypse Armory - CRAFTing.espApocalypse Armory - DLC Enhancements.espApocalypse Armory - Optional Historical Names.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espApocalypse Armory + WMK.espColtM4Carbines.espGaussCompleteBeta.espReykjavik.espStealthboy Recon Armor - CRAFT.espEVE.espApocalypse Armory + EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espJessiCompanion.espmika.espMika - Project Beauty.espLucyWestCompanion.espSeducingWomen_-_override.espSeducedDLC03.esppinionsuite.espDraz conversions.espSeducingWomen_patch_156.espFallout3_PL.espSydney Follower.espACE2-1b.espUsableCigarettes.espVatsLongerDistance.espFellout-pipboylight.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - REBOOT.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espThe Groovatron.espThe Groovatron_DLC_Anch_Addon.espThe Groovatron_DLC_Pitt_Addon.espThe Groovatron_DLC_PL_Addon.espJHBCloverPlusOverride.espSydney Follower - Load Order Fix.espFallout Remastered.espFallout Remastered - Mothership Crew.espFallout Remastered - Fellout.espMy Merge Patch.esp Total active plugins: 120Total plugins: 129 So far the game been running fine apart from i get random crashes every 30 minutes and recently I've encountered a not working area, AWOP's Springvale Sewer doesn't work at all. When i enter i crash immiadetely. I use BOSS for my load order, if you see something wrong please tell. Any ideas how to make the sewers work?PS: I am using masterupdate already Edit: Springvale elementary school doesn't work either, but i don't know if that's awop also. Edited August 19, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 20, 2012 Author Share Posted August 20, 2012 -BUMP- Link to comment Share on other sites More sharing options...
TomSawyer Posted August 20, 2012 Share Posted August 20, 2012 (edited) Fix your loadorder like this: http://fallout3.nexusmods.com/mods/4968 Weather mods should be at the end except the readme of a mod clearly says that it has to be at the end, even with weathermods (and is compatible with them). Also you should check if your savegame is corrupted. Here u can read how this works: http://forums.nexusmods.com/index.php?/topic/449556-gnr-builing-redux/page__view__findpost__p__5452427 btw: Masterupdate isnt a great idea. It solves some probs but causes also lots of problems. In earlier days MU was mentioned/advised for some, but not anymore. Edited August 20, 2012 by TomSawyer Link to comment Share on other sites More sharing options...
MizterMoonshine Posted August 20, 2012 Share Posted August 20, 2012 Try disabling Mart's Mutant Mod - Tougher Traders.esp. I don't know why but my game would lock up constantly with that .esp checked. No freezes/crashes at all now since I found out that .esp was the problem and uninstalled it. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 20, 2012 Author Share Posted August 20, 2012 Ok thanks guys, I'll try out this stuff soon. I also should mention that once in my f3's fomm absolutely misteriously out of nowhere, too, appeared NVCE and other mods installed in my Fallout new vegas installation. I had to delete them from fallout 3's section, they had been installed to FNV earlier. Really weird stuff, no idea how they appeared in my fallout 3 mod list :S Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 21, 2012 Author Share Posted August 21, 2012 (edited) The savegame file is not corrupted, and redoing my load order did not help.. Any other ideas? Merge plugins from the same mods perhaps or make the cleaning with fo3edit? Edit: Also, my DLCs are not detected at all when they are run with the rest of the mods (I tried to single activate them with no other mods, it worked, they worked), no distress signals etc. And this is my current load order: Fallout3.esmAnchorage.esmThePitt.esmPointLookout.esmBrokenSteel.esmZeta.esmCRAFT.esmProject Beauty.esmRZW_Master.esmStreetLights.esmLings.esmLingsDLC.esmThe Librarian.esmHairPack.esmArefuExpandedByAzar.esmTheInstitute.esmProject Genesis.esmMothership Crew.esmAlton, IL.esmEVE.esmApocalypse Armory.esmJHBCloverPlus.esmCrossModData.esmAnimy_prostitution.esmDCInteriors_ComboEdition.esmDCInteriors_SideQuests.esmSeducingWomen.esmAWorldOfPainFO3.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFallout3_PL.espSeducingWomen_-_override.espSeducedDLC03.esppinionsuite.espDraz conversions.espSeducingWomen_patch_156.espACE2-1b.espUsableCigarettes.espVatsLongerDistance.espThe Groovatron.espThe Groovatron_DLC_Anch_Addon.espThe Groovatron_DLC_Pitt_Addon.espThe Groovatron_DLC_PL_Addon.espFallout Remastered.espFallout Remastered - Mothership Crew.espFallout Remastered - Fellout.espYearlingsGlasses.espMax Level 99 V2.espCASM.espCRAFT - Activation Perk.espArefuExpandedByAzar-Radio.espCONELRAD 640-1240.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espDree Perks Requested by Fans .espMegatonContracts.espRegulators.espScavenger World.espbzArmour.espbzBodySuits.espbzFatigues.espR18BodyPack.espDriveableMotorCycle.espCrowdedCities_v2.espCrowdedCities_v2_lessNPCs.espDCInteriors_DLC_Collectables.espUNDCity.espApocalypse Armory.espApocalypse Armory - CRAFTing.espApocalypse Armory - DLC Enhancements.espApocalypse Armory - Optional Historical Names.espColtM4Carbines.espGaussCompleteBeta.espReykjavik.espStealthboy Recon Armor - CRAFT.espWeaponModKits.espApocalypse Armory + WMK.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espApocalypse Armory + EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espJessiCompanion.espmika.espMika - Project Beauty.espLucyWestCompanion.espSydney Follower.espJHBCloverPlusOverride.espSydney Follower - Load Order Fix.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - REBOOT.espFellout-Full.espFellout-pipboylight.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espMy Merge Patch.esp Total active plugins: 120Total plugins: 120 Edited August 21, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
M48A5 Posted August 21, 2012 Share Posted August 21, 2012 You need to download and install BOSS http://fallout3.nexusmods.com/mods/10193 to manage your load order. You also need to read the mod description page for installation instructions along with the mod ReadMe. The author of Fallout Remastered states that it is to be loaded last in your load order, not in the middle like you have it. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 21, 2012 Author Share Posted August 21, 2012 I used to have my load order sorted by BOSS itself if you scroll up to the end, but it did not help. Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted August 22, 2012 Share Posted August 22, 2012 (edited) I used to have my load order sorted by BOSS itself if you scroll up to the end, but it did not help.First of all, you don't need thisMart's Mutant Mod - ZonesRespawn.espMart's Mutant Mod - TougherTraders.espMart's Mutant Mod - NaturalSelection.espBecause you have Master Menu ModuleAnd I think, that Enhanced Weather should go after FelloutAnd yes - DELETE FELLOUT AND ENHANCED WEATHER AND INSTALL PROJECT REALITY FOR WEATHER. It's a way better that other mods of it's type and have one .esp instead your 11 esps.And try using performance/stability mods like Stutter Remover, Alt-Tab Fix, Error Corrections etc. Gopher has a vid for that Edited August 22, 2012 by SpartanVOO1 Link to comment Share on other sites More sharing options...
TomSawyer Posted August 22, 2012 Share Posted August 22, 2012 (edited) ...And yes - DELETE FELLOUT AND ENHANCED WEATHER AND INSTALL PROJECT REALITY FOR WEATHER. It's a way better that other mods of it's type and have one .esp instead your 11 esps.... No its not, its just personal taste. For me Project Reality the lighting dont fit F3 realy well (and some other in the comments are saying/feeling the same) PR is like a Skyrimmod ported to F3. Fellout, Dynamic Weather and Enhanced Weather are well proved weathermods for F3 and its just a matter of personal taste which one ppl like. Edited August 22, 2012 by TomSawyer Link to comment Share on other sites More sharing options...
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