Rutgerhauerpl Posted August 22, 2012 Author Share Posted August 22, 2012 (edited) Spartan, disabling the plugins you pointed and moving EW after Fellout fixed crashing AWOP's sewers, gonna see if others AWOP's areas dont crash anymore soon. Kudos given anyway :-).Now, i have to take care of the DLCs, they are still not being detected in-game, not working. Please help. Edited August 22, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
BlackRampage Posted August 22, 2012 Share Posted August 22, 2012 Now, i have to take care of the DLCs, they are still not being detected in-game, not working. Please help.They're working just fine. Read what's under the red "attention" part on the description page of Fallout Remastered and you'll find out. Also, did you follow up on this recommendation:The author of Fallout Remastered states that it is to be loaded last in your load order, not in the middle like you have it.It should go without saying that the same goes for it's compatibility patches. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 22, 2012 Author Share Posted August 22, 2012 Kudo up blackrampage.. so i just have to walk to their start areas to start the DLCs? There won't be no distress signals?All Fallout remastered files are last in my list. Link to comment Share on other sites More sharing options...
BlackRampage Posted August 22, 2012 Share Posted August 22, 2012 (edited) There will be distress signals (where applicable) but only when you get near the DLC starting locations. For example: Werne's distress signal will only get picked up when you come reasonably close enough to the radio tower. Same goes for the quests that come with the DLC's. Edit:Kudo upReturned the favor. Edited August 22, 2012 by BlackRampage Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted August 22, 2012 Author Share Posted August 22, 2012 Weird stuff, creating new merge patch after disabling some unneeded plugins made awop areas crash again, not only awop sadly >< metro station where the family is doesn't work now either. Link to comment Share on other sites More sharing options...
blove Posted August 22, 2012 Share Posted August 22, 2012 If you want zones to respawn, tougher traders, and natural selection ala Mart's Mutant Mod then you need to have "Mart's Mutant Mod - Zones Respawn.esp", "Mart's Mutant Mod - Tougher Traders.esp", and "Mart's Mutant Mod - Natural Selection.esp" active in your load order. The reason that those three plugins are in the Data folder of the MMM archive and not the "== MMM Alternative Configuration Modules ==" folder is that their changes can not be accomplished without a FOSE dependency and even then not all of them would be possible. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted September 4, 2012 Author Share Posted September 4, 2012 - BUMP - Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmLings.esmLingsDLC.esmHairPack.esmThe Librarian.esmCRAFT.esmProject Beauty.esmRZW_Master.esmArefuExpandedByAzar.esmTheInstitute.esmProject Genesis.esmMothership Crew.esmAlton, IL.esmEVE.esmApocalypse Armory.esmMart's Mutant Mod.esmJHBCloverPlus.esmEnhanced Weather - Rain and Snow.esmCrossModData.esmAnimy_prostitution.esmDCInteriors_ComboEdition.esmDCInteriors_SideQuests.esmSeducingWomen.esmAWorldOfPainFO3.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFallout3_PL.espYearlingsGlasses.espMax Level 99 V2.espCASM.espCRAFT - Activation Perk.espArefuExpandedByAzar-Radio.espCONELRAD 640-1240.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espDree Perks Requested by Fans .espMegatonContracts.espRegulators.espScavenger World.espbzArmour.espbzBodySuits.espbzFatigues.espR18BodyPack.espDriveableMotorCycle.espCrowdedCities_v2.espCrowdedCities_v2_lessNPCs.espDCInteriors_DLC_Collectables.espUNDCity.espApocalypse Armory.espApocalypse Armory - CRAFTing.espApocalypse Armory - DLC Enhancements.espApocalypse Armory - Optional Historical Names.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espApocalypse Armory + WMK.espColtM4Carbines.espGaussCompleteBeta.espReykjavik.espStealthboy Recon Armor - CRAFT.espEVE.espApocalypse Armory + EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espJessiCompanion.espmika.espMika - Project Beauty.espLucyWestCompanion.espSeducingWomen_-_override.espSeducedDLC03.esppinionsuite.espDraz conversions.espSeducingWomen_patch_156.espSydney Follower.espACE2-1b.espUsableCigarettes.espVatsLongerDistance.espFellout-pipboylight.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - REBOOT.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espThe Groovatron.espThe Groovatron_DLC_Anch_Addon.espThe Groovatron_DLC_Pitt_Addon.espThe Groovatron_DLC_PL_Addon.espJHBCloverPlusOverride.espSydney Follower - Load Order Fix.espFallout Remastered.espFallout Remastered - Mothership Crew.espFallout Remastered - Fellout.espMy Merge Patch.esp Total active plugins: 120Total plugins: 120 Still crashing in AWOP areas, as well as metro stations (the family hideout for example), crashing upon entering. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted September 4, 2012 Author Share Posted September 4, 2012 I may be noob but my brain is very fine, if anyone else got any idea regarding the load order please make an input.Nonetheless, thank you kindly, kudo up ^^ Link to comment Share on other sites More sharing options...
GrindedStone Posted September 4, 2012 Share Posted September 4, 2012 Start a new game an travel to those areas. Use the console command TMM 1 for this play test. Exit the vault, wait for it to start up an all, then press ~ TMM 1 fast travel to the areas that crashed when you entered them, or travel around an make note of how it behaves. Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted September 4, 2012 Share Posted September 4, 2012 Move streetlights to all the worldspaces mods .esms. Not between DLCs.See The Mergers page and use that version of Fellout or just Dynamic Weather.Use The Mergers version of EVE also and use it's cp patchesFallout Remastered seems to conflict with EVE and WMK, try to disable it Link to comment Share on other sites More sharing options...
Recommended Posts