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Creating a Ferryman, on a new island?


ObLars

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Hello. :laugh:

 

So, i've made a new island, but right now i can't for the life of me figure out how to make a working ferryman. Would anyone be kind enough to give me a small tutorial on how to do this?

 

Can't give a tutorial but I suggest you reference the quest on the Windhelm Dock's given by the East Empire Company Branch Manager, it has a quest which features using a boat to travel to another island, you can probably reference the script in that quest to create a working ferryman.

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taking a note from fallout, you could have the ferryman tell the player the player to go on board and activate a bed when ever they are ready, you can have the dialogue lock/unlock the door or just set a quest stage neccesary for the script to prevent freeriders and all you have to do is put this script on the bed to teleport the player to an identical boat docked at the island

 

ObjectReference Property islandboat auto

 

Event OnActivate(ObjectReference akActionRef)

if akActionRef == game.GetPlayer()

game.getplayer().moveto(islandboat)

endif

endevent

Edited by dfac364
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