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Load Order for FWE + MMM + EVE + RH Ironsights + WMK


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Hello can anyone please help me with my load order i'm kinda paranoid that there is a conflict or something else so please would you mind taking a look at my LO?

 

Fallout3.esm

Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
FO3 Wanderers Edition - Alternate Travel.esp
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm
EVE.esm
aHUD.esm
iHUD.esm
Sydney Follower.esp
EnclaveCommander-OA-Pitt-Steel.esm
DarNifiedUIF3.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
RH_EVE_Bridge.esp
RH_WMK_Bridge.esp
WeaponModKits - FWE Master Release.esp
CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
dD - Enhanced Blood Main.esp
FO3 NPCs Travel.esp
Fellout-Full.esp
Flashlight-LOS.esp
Follower Amata ULTIMATE.esp
JIP Selective-Fire.esp
JIP Companions Command & Control.esp
JIP CC&C - Amata.esp
JIP CC&C - Sydney.esp
Sydney Follower - FWE Dialog Fix.esp
Sydney Follower - Load Order Fix.esp
UUF3P - FWE Patch.esp
Blackened FWE + MMM + EVE.esp
Blackened RH + FWE + EVE.esp
Merged Patch.esp
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CALIBR and CRAFT need to be reversed. FWE-Alternate Travel should be your last .esm/first .esp file. Other than that, it looks just fine.

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm
CRAFT.esm
CALIBR.esm
aHUD.esm
iHUD.esm
StreetLights.esm
Sydney Follower.esp
FO3 Wanderers Edition - Alternate Travel.esp
DarNifiedUIF3.esp
FO3 Error Fixes.esp
CASM.esp
BoSPatrols.esp
FO3 NPCs Travel.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
WMK-RH IronSights.esp
RH_WMK_Bridge.esp
WeaponModKits - FWE Master Release.esp
dD - Enhanced Blood Main.esp
IMPACT.esp
Fellout-Full.esp
megalight.esp
FO3 RWL GOTY.esp
JIP Selective-Fire.esp
JIP Companions Command & Control.esp
Follower Amata ULTIMATE.esp
JIP CC&C - Amata.esp
JIP CC&C - Sydney.esp
Stop Insulting Me Outcasts.esp
Sydney Follower - FWE Dialog Fix.esp
Sydney Follower - Load Order Fix.esp
UUF3P - FWE Patch.esp
Blackened FWE + MMM.esp
merged patch.esp
How about this one? is this good?
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I see you've made some changes.

 

StreetLights needs to load between ThePitt and BrokenSteel. Also, you should only use one error fixing mod. So choose either the Unofficial Patch or FO3 Error Fixes.

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