SandMouseAnarchy Posted May 17, 2019 Share Posted May 17, 2019 Hi guys, I'm messing with hairstyles at the moment, I'm trying to get parts of the hair to disappear when a hat is equipped - I've added the correct subindexing sections in outfit studio and I made the necessary edits in nifscope and I've found a field called "start index" in the subindex menu of the mesh in nifscope - the higher the number in this field the more of the hair section disappears, but if I set the number too high the game will ctd with an error about my graphics driver crashing. Does anyone know anything about this field? Is there a maximum value to put in there that cannot be exceeded? Does the value have to match the poly count or something like that? Any info would be great :) Link to comment Share on other sites More sharing options...
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