MilanKokyCZ Posted May 31, 2019 Share Posted May 31, 2019 (edited) Hi can someone Please explain to me how to Load up a mod in CK and move object ? Sence no one seems to be able to make a patch for this mod https://www.nexusmods.com/skyrimspecialedition/mods/10971 and JK skyrim i want to do it my sefl all i need to do is move the object of fountains a bit but first i need to know how to load up the mod and find the object i need can someone help with that ? i do first time something in CK it seems like i get somekind of warning everytime in ck when i go to data and choose the mod i only can click yes or no when i click yes the window will show up again and when i click no ck will close up dont know what to do with that Edited May 31, 2019 by MilanKokyCZ Link to comment Share on other sites More sharing options...
c0ax599 Posted June 3, 2019 Share Posted June 3, 2019 (edited) Look in your CreationKit.ini in your \STEAM_GAMES\SteamApps\common\Skyrim Special Edition folder. Look in it and see if it has these lines.If not put them there. If there's any i missed someone else can correct me. [General]bAllowMultipleMasterLoads=1 [MESSAGES]bAllowYesToAll=1bBlockMessageBoxes=1 Of course I assume you got bethesda.net and the Creationkit installed? :wink: If so, fire up the kit. It'll require you to login to bethesda.net most likely. After that, click File/Data, and scroll down and find the esp you want.DoubleClick it. Should have a X now. Then click the button "Set As Active File." Hit ok. this should load that esp as the active file you are editing. and give it like 5 mins to load. You Should't get the Warning mesages, but if you do just click Yes To All and ignore them. When it's done loading there will be a Warnings window. Don't close it, cover it with the Objects window and it won't bother you after that. Ignore it. Next, click the Cell View Window and look for the cell that your esp is. Usually a good modder will name it so it's near the top of the list. And look for a * beside it showing it's been edited. Doublelclick it.This will load that cell in the render window which is where you can move things etc. I can't go into detail about all the controls, You'll have to google for that, there's some good pages with all the controls.. But there's the basics for you. You really do need to learn some of at least the basic controls for the CK or it would still be hard. Hope I didn't forget any steps and i might've told some you already know, but it could help someone else :wink: Good luck. Edited June 3, 2019 by c0ax599 Link to comment Share on other sites More sharing options...
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