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Custom Ground Texture


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Can't make it work.

 

What i did:

 

1. Made a texture, exported diffuse, normal and specular to dds.

2. Made a BGSM based of existing material.

3. Copied existing texture set and set a path to my new BGSM.

4. Copied existing ground texture and put my texture set in there.

 

Getting purple textures when trying to draw with it. Am i missing something?

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