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Load order help for Elsweyr-Valenwood install


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I'm updating my game to include a complete Elsweyr and Valenwood. The lists below are what I have going on so far. The first list is good to go, I just need advice on adding the new stuff. And making sure I am not missing anything, or have the wrong files.

 

List of installed mods;

1-ElsweyrAnequina.esp

2-Reaper's Esmeralda's Desert Manor.esp

3-Reaper's Esmeralda's Desert Manor Quickfix.esp

4-Tales from Elsweyr Anequina-Rev's Redo.esp

5-ElsweyrAnequin-ModerateIncreasedCreature.esp

 

List of need to install mods;

1-ElsweyrPelletine.esp

2-tamriel.esp

3-ValenwoodImproved for resouces I think

4-TWMP_ValenwoodRegrown.esp

5-TWMP_Valenwood_Elsweyr.esp

6-ValenwoodIslands.esp Patched version

7-ValenwoodIslands - Marriage.esp ? ?

And numerous UL patches, but I can handle those.

 

I think that's everything I need...

 

See this topic if you want to see my full mod list/load order.

 

https://forums.nexusmods.com/index.php?/topic/7669828-topic-and-voice-issues/page-1

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For the combined Elsweyr and Valenwood, you need:

 

-Elsweyr Anequina

-Tamriel.esp

-TWMP Valenwood Elsweyr

-TWMP Valenwood Regrown

-Elsweyr Pelletine

 

Valenwood Islands are in their own separate worldspace, so no conflicts and the Marriage esp is only if you want to marry Emuset by siding with Olurion.

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Why don't you use LOOT or BOSS?

I haven't had much luck with them because they don't know of too many of the mods I use. So half just end up lumped at the bottom of the list. Trust me that doesn't work. Also I mod the mods I get, so they end up different than what the organizers think they are. I use wrye bash and my knowledge of mods and modding for placement. I am running a huge list that has been carefully ordered. My oblivion is 95% stable/bug free as a result. That's y.

 

And thank you Envy:) We'll see how it goes!

Edited by ReverendFelix
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I just downloaded LOOT. I honestly haven't tried it. I will see what it has to tell me.

 

Btw, I don't mean to sound dismissive. I simply have had the most success using mod knowledge and logically ordering them based on how they affect the game. Ever tried modding on xbone? I got open cities, project hippie, rdo, immersive citizens, aft, and about 100 others playing stable for tes5 special edition. And they said it couldn't be done...

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This is how it ended up for anyone curious;

 

1-tamriel.esp

2-ElsweyrAnequina.esp

3-Reaper's Esmeralda's Desert Manor.esp

4-Reaper's Esmeralda's Desert Manor Quickfix.esp

5-Tales from Elsweyr Anequina-Rev's Redo.esp

6-ElsweyrAnequin-ModerateIncreasedCreature.esp

7-TWMP_Valenwood_Elsweyr.esp

8-TWMP_ValenwoodRegrown.esp

9-ElsweyrPelletine.esp

10-ValenwoodIslands.esp Patched version

And numerous UL patches

 

Be aware I merged one of the fixes for reaper's manor to save a mod slot. Also, Elsweyr Pelletine is not active pending an update.

 

Edit;

Elsweyr Pelletine got the update so I went ahead and activated it. Make sure you clean it with tes4edit, just in case. It is still being developed at this point too.

Edited by ReverendFelix
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