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Need help with moving House


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I amusing the mod "Alcoholic Hideout" in Seyda Neen, the problem is it isconflicting with Meat House. So I want move Alcoholic Hideout further into Outskirts, where Alcoholics should be

 

Thats why i got an idea to put Alcoholic Hideout near other mod, calledSeyda Neen Old House. Its location is in the Outskirts, so the Old House and Alcoholic Hideout shouldperfectly fit together. Also themap with location of the Old House and desired location of Hideout is here.

 

https://ibb.co/zHy1M2C

 

can I do this with construction set somehow?

 

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You should be able to move the whole house by:

clicking and moving your mouse pointer diagonally across

the building. This should make a white box around the house.

You can then move it to the desired location. Might be best

to move it slowly just in case the new location is in a

adjoining grid. Don't forget the pink arrow marker at

the front door since that is your exit point from house

interior to the world.

After you move it, save but do not exit the CK. That

way, if you mess up you can always undo everything

after you have checked things in the game....

 

EDIT: if you don't know how to move a group of objects,

press down on the mouse wheel after you have formed

your box around the house. Keep wheel pressed while

making the move

 

EDIT EDIT: Had to go into the CK and make sure about

the mouse click. My bad; at first said right click when it

should be left click.

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You should be able to move the whole house by:

clicking and moving your mouse pointer diagonally across

the building. This should make a white box around the house.Â

You can then move it to the desired location. Might be best

to move it slowly just in case the new location is in a

adjoining grid. Don't forget the pink arrow marker at

the front door since that is your exit point from house

interior to the world.

After you move it, save but do not exit the CK. That

way, if you mess up you can always undo everything

after you have checked things in the game....

Â

EDIT:Â if you don't know how to move a group of objects,

press down on the mouse wheel after you have formed

your box around the house. Keep wheel pressed while

making the move

Â

EDIT EDIT:Â Had to go into the CK and make sure about

the mouse click. My bad; at first said right click when it

should be left click.

Thanks, but i dont know how to get to this Situation

I click on Data Files, them select plugin, then i have Cell view, Object window and Render Window that is grey and empty. No option to view or rotate the house

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Been awhile since I've done much in a CK so I had to move

a house so I would be sure of what to do...

 

crash course on house moving...

 

corrected instructions:

 

In the cell view, double click Seyda Neen

and it should load a map view in the render

window. But it if from a ways up in the sky.

click on any item, then use mouse wheel to zoom

in closer to the ground.

Locate the house.

Close to the building, left click and move the pointer

over the building and a white box should start forming.

once you have the box around the home, release mouse

button. You should see red and green lines forming squares

around parts of the house.

put mouse pointer over house and a four way arrow should appear.

some times the CK is a bit picky so it may take a moment to find

the sweet spot. the pointer and a + i will turn into the four way arrow.

Press and hold left mouse button and move house to desired position.

 

DO NOT CLICK ON LANDSCAPE or it will exit the move function.

 

To rotate house after in position:

release left button, four way arrow should appear.

right click and slowly move pointer and house should rotate.

 

The above instructions only move the house in map view.

now we need to see about setting the house on the ground:

While house still has the red and green lines on it, release

mouse button and then press shift key and move pointer

vertically to show side view of home.

you will need the four way arrow thing to be on the home

to elevate or lower it.

press the letter z on key pad then left mouse button. You

should then be able to raise or lower house into position.

 

when house is how you want it, click on landscape to exit move.

save file, but do not exit CK. go into game to make sure house is

where you want it. If not, go back and either move more, or undo

a few moves. After you have it how you want it, then it's safe

to close CK.

 

Hope this helps.

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You should be able to move the whole house by:

clicking and moving your mouse pointer diagonally across

the building. This should make a white box around the house.Â

You can then move it to the desired location. Might be best

to move it slowly just in case the new location is in a

adjoining grid. Don't forget the pink arrow marker at

the front door since that is your exit point from house

interior to the world.

After you move it, save but do not exit the CK. That

way, if you mess up you can always undo everything

after you have checked things in the game....

Â

EDIT:Â if you don't know how to move a group of objects,

press down on the mouse wheel after you have formed

your box around the house. Keep wheel pressed while

making the move

Â

EDIT EDIT:Â Had to go into the CK and make sure about

the mouse click. My bad; at first said right click when it

should be left click.

Thanks, but i dont know how to get to this Situation

I click on Data Files, them select plugin, then i have Cell view, Object window and Render Window that is grey and empty. No option to view or rotate the house

 

Nice, i did just like you said and everything worked perfect. It is a little tricky at controls, but once You know how to move house and landscape everything get easier. Now modding Morrowind is more exciting to me. Thank You

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