Zorkaz Posted June 4, 2019 Share Posted June 4, 2019 How can I make a Map Marker appear after reaching a certain quest stage? (Or having a perk) Through an enable trigger? (Because I still have to figure out how this works) Link to comment Share on other sites More sharing options...
DieFeM Posted June 5, 2019 Share Posted June 5, 2019 (edited) In the render window, edit the map marker, set it as initially disabled then, in the script of the stage, add your map marker as an ObjectReference property, if you call this property MyMapMarker then you only need to enable it with MyMapMarker.Enable() Edited June 5, 2019 by DieFeM Link to comment Share on other sites More sharing options...
Zorkaz Posted June 5, 2019 Author Share Posted June 5, 2019 A thank you Link to comment Share on other sites More sharing options...
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