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Having a problem with the .32cal pistol mesh. (BIG RED !)


TheStrictNein

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Now, I've installed several mods (load order at the bottom of post) and I've run into an issue with one specific weapon, the .32 cal Pistol. I'm getting the big red ! of death, and I've tried all the fixes I can think of. First off, yes, AI is working as I have other mods installed all working fine. I've checked the mesh is there, which it is. There are no conflicts in FO3Edit. I've tried extracting the mesh and putting it into the path it specifies in FO3Edit, but that still didn't work. Anyone got any idea what is going on?

 

Load order:

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

StreetLights.esm

Zeta.esm

Impervious Power Armour.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

VATSCINEMATICSGONE.esm

RH_IRONSIGHTS.esm

EVE.esm

EVE - RH Ironsights Patch.esp

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Companion Core.esm

RobCo Certified v2.esm

RHKBrisaAlmodovar.esm

Enhanced Weather - Rain and Snow.esm

FO3 Wanderers Edition - Alternate Travel.esp

Fellout-Full.esp

Realistic Interior Lighting.esp

BetterGamePerformance.esp

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

CASM.esp

Tenpenny Tower true peace.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_PL_NewItems.esp

RH_IronSights_RemoveReticule.esp

BoSPatrols.esp

D.C. Confidential with Glow.esp

NoKnockedOverComments.esp

StreetLightsaddendum.esp

UndergroundHideout.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

RH_FWE_Bridge.esp

EVE - FWE Patch.esp

UH-FWE-DLC.esp

UH-FWE Weapons and Workbench patch.esp

M14_EBR.esp

ZL-ACR.esp

ACRForFWE.esp

Companion Core DLC Addon.esp

RobCo Certified v2 Version Updater.esp

RobCo Certified v2 Mechanist's Edition.esp

RobCo Certified v2 Zeta Addon.esp

Mr Smith's Scrapyard.esp

FalloutFood.esp

FalloutFoods - FWE Master Release.esp

EVE.esp

EVE Operation Anchorage.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

EVE - MMM Patch.esp

RHKBrisaAlmodovar - Custom - PB HD.esp

RHKBrisaAlmodovar - DLC - Anch.esp

Brisa and FWE - Primary Needs Patch.esp

Brisa - FWE Skill Books Compatibility.esp

Clean-Deluxe GOTY.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - REBOOT.esp

RobCo Certified v2 Omnipatch.esp

RobCo Certified v2 Impervious FWE.esp

MergedPatch.esp

Fallout Remastered.esp

Fallout Remastered - FWE + MMM.esp

Fallout Remastered - FWE + RH Ironsights.esp

Fallout Remastered - RIL (PI Merge).esp

Fallout Remastered - Fellout.esp

 

Total active plugins: 88

Total plugins: 88

Edited by LtRhapthorne
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I fixed it. It turned out it was actually the .32 Service Revolver from RH_Ironsights New Weapons for BETA. You see, the PI version of RH IS doesn't tell you to download the New Weapons pack too, and it requires it. As such, the meshes and textures needed are missing, as the PI readme only tells you to download the main file. As such, I fixed it by downloading the New Weapons for BETA file, navigating to the \custom folder, and copying all the files in there to the relevant place. All sorted and fixed quite nicely.

 

i feel this needs to be propagated more.

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