JonnyWalls Posted August 29, 2012 Share Posted August 29, 2012 Hi,I just started some own meshes today. I created a custom mesh of the ACR Masada and a version of the Jill Valentine BSAA Outfit with a chest rig. Everything looked good and worked the first times. But after some time the game started crashing, everytime i equip one of these items, and it still does -.-. Does anybody have an idea why? The original meshes and textures still work fine. If someone thinks it would be helpful I can upload my custom models too. appreciate any help and sry for bad english... Link to comment Share on other sites More sharing options...
JonnyWalls Posted September 7, 2012 Author Share Posted September 7, 2012 Hi,did some other models, adn ost of them make my game crash -.-Could please someone, who is more experienced with NIF-Skope check it over and tell me what i do wrong? http://scarecrow.bplaced.net/fnv/failure.rar The Link contains a rar file with model and textures of my latest try. Link to comment Share on other sites More sharing options...
DizzasterJuice Posted September 7, 2012 Share Posted September 7, 2012 2 things; delete all blocks outside of BSFadeNode (not a child of) and remove everything in the textures file path before "texture" for example the filepath would look like "textures\weapons\m4custom\ras.dds" Link to comment Share on other sites More sharing options...
JonnyWalls Posted September 8, 2012 Author Share Posted September 8, 2012 (edited) That was what i tried yesterday. The unconnected Nodes were leftovers of blocks i deleted wrong (didn't use "delete branch"). Still didn't work -.-. I'll try to change the texture paths, but that doesn't explain why the models make my game crash, the texture paths should in worst case lead to the textures not showing up correctly. *edit*I really don't know how Nifskope works OoEditing the "crashing" model didn't chang anything, I just remade the whole model and now it works. The problem should still have been the unconnected nodes. thx for the help. Edited September 8, 2012 by JonnyWalls Link to comment Share on other sites More sharing options...
DizzasterJuice Posted September 10, 2012 Share Posted September 10, 2012 That was what i tried yesterday. The unconnected Nodes were leftovers of blocks i deleted wrong (didn't use "delete branch"). Still didn't work -.-. I'll try to change the texture paths, but that doesn't explain why the models make my game crash, the texture paths should in worst case lead to the textures not showing up correctly. *edit*I really don't know how Nifskope works OoEditing the "crashing" model didn't chang anything, I just remade the whole model and now it works. The problem should still have been the unconnected nodes. thx for the help.You should use "remove branch" and it will remove the entire branch instead of leaving pieces.. The texture paths wasn't what was making it crash, it's the nodes but the texture paths won't work on anyone else's comp except yours is why I said to change it....glad you got it working. Link to comment Share on other sites More sharing options...
JonnyWalls Posted October 15, 2012 Author Share Posted October 15, 2012 Got another problem. Since a few days my game sometimes crahes when using a custom weapon. Sometimes it works, but when i save while having this weapon equip, the game will crash on startup -.-It's more than frustrating, since I have no idea wheres the Problem.I'll add one file as a example again: http://scarecrow.bplaced.net/fnv/malmg.nif Link to comment Share on other sites More sharing options...
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