RowanSkie Posted June 5, 2019 Share Posted June 5, 2019 I have like, roughly 300 mods, most of them ESP and ESLs, so I have to ask. Is there a total plugin limit? Besides the 1024 ESLs and the 255 ESM/ESP limit, because I'm getting crashes when I play my loard order (which only have 170 active ESM/ESPs and roughly dozen ESLs). Link to comment Share on other sites More sharing options...
Moksha8088 Posted June 6, 2019 Share Posted June 6, 2019 A good rule of thumb is that the more mods you have the more things can go wrong. A corresponding Murphy's Law is that players will add mods till it breaks their game. Link to comment Share on other sites More sharing options...
Radsweeper Posted June 11, 2019 Share Posted June 11, 2019 Also, the load order is important. Some mods are finicky and need to be waltzed around to get a stable game built. Loot can help. But get good advice for it - it pays. Link to comment Share on other sites More sharing options...
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