Xedric Posted August 29, 2012 Share Posted August 29, 2012 I'm using NVDefaultClimate and NVCleanWaterVault22 for the basic water. But I cannot figure out what is causing the water to do this. http://i46.photobucket.com/albums/f112/dragon12368/ScreenShot1.jpg Now it's probably some stupid simple setting that I've over looked or something that I don't know about making new exterior cells. Link to comment Share on other sites More sharing options...
Xedric Posted August 30, 2012 Author Share Posted August 30, 2012 So nobody can figure out why I'm getting a huge graphical error? I've tried changing my settings and whatnot and it's still the same. As soon as I can get this figured out, I can get my newest update for my tardis mod out there. Lotta work into a new quest and a few new weapons and it's gathering dust cuz I can't figure this damn thing out. Link to comment Share on other sites More sharing options...
chucksteel Posted August 31, 2012 Share Posted August 31, 2012 Not sure just guessing but, have you set reflections and, Refraction to the objects in your worldspace for you water. i know in interiors without reflection, refraction water just is clear. (Invisible) You'll also likely have to add a water noise texture to your worldspace to give it the motion that water needs. hope this helps chuck Link to comment Share on other sites More sharing options...
Xedric Posted August 31, 2012 Author Share Posted August 31, 2012 Well thank you. I've just decided to set it to NV's Default water. If that doesn't work then I don't really know what's wrong. Link to comment Share on other sites More sharing options...
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