Veteron Posted August 31, 2012 Share Posted August 31, 2012 I am working on a rather large mod including a new home and several new rooms and connexions between it.At first during the making everything works fine, but as the mod was growing and i had spend a lot of time with it, somewhere in between the bug started.If the mod is loaded you can enter the house and you can walk through the house and exit and enter the other levels and back to the house but the moment you leave the house and go outside to skyrim it crashes.Is there anyone who can help me with this problem? Veteron Link to comment Share on other sites More sharing options...
RxHipster Posted August 31, 2012 Share Posted August 31, 2012 You need to optimize it Link to comment Share on other sites More sharing options...
Veteron Posted August 31, 2012 Author Share Posted August 31, 2012 You need to optimize itWhat do I need to optimize? Link to comment Share on other sites More sharing options...
Tamb0 Posted August 31, 2012 Share Posted August 31, 2012 You need to edit your Skyrim.ini file in My Documents\My Games\Skyrim\ See this post - Solution Link to comment Share on other sites More sharing options...
Veteron Posted September 3, 2012 Author Share Posted September 3, 2012 You need to edit your Skyrim.ini file in My Documents\My Games\Skyrim\ See this post - Solution Tamb0, I am running on a I5cpu 750 2.67 GHz / 4 GB mem. / 64 bit / ATI Radeon 4800, so I do not think this the point.I think there is something wrong with the editor??(bug), between modding I was testing differend areas, and suddenly the bug appears.The house-mod started in markarth, with a connection to the warrens, and a large cave connected to the house, the cave connects to several dwarven cities and other rooms.There is also a connection from the house to the markarth catacombs ( in development), like I said, I can walk trough all the levels, except go outside.So there are a few dungeons attached, and I spend a lot of time on it, placing items, navmeshing and so on, but now I am stuck and still not finished.Is this the solution for the problem, or must everybody who wants to play the mod edit his skyrim.ini. file??? Regards, Veteron Link to comment Share on other sites More sharing options...
Tamb0 Posted September 3, 2012 Share Posted September 3, 2012 (edited) When you release your mod, you have to make an ini file for it and package it as well. For talking sake, you have MyMod.esp. When it's complete, you would open Notepad and type - [General]iLargeIntRefCount=999999 then save as MyMod.ini in the Data folder.Now, everytime the game loads MyMod.esp, it will apply any settings that are in the MyMod.ini file. [Edit]This solution was given by the Bethesda techs. The game has a low default value of 1000 (probably due to consoles). You don't need to use a value of 999999. You can change it to 5000 or 12000 or whatever you want. I think 999999 is probably the maximum that is allowed.Another point, the problem only seems to appear when you exit to small worldspaces (Riften, Whiterun, etc..). If your cell exits to Tamriel, the problem doesn't manifest itself...strange. Edited September 3, 2012 by Tamb0 Link to comment Share on other sites More sharing options...
Veteron Posted September 8, 2012 Author Share Posted September 8, 2012 Tamb0, Thank you for pointing me in the right direction.It works, so now I can put a lot more time in finishing of the mod. Regards, Veteron Link to comment Share on other sites More sharing options...
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