ghosu Posted September 9, 2012 Author Share Posted September 9, 2012 (edited) Thx I'm planning to upload an alpha release in a few hours. Dawnguard required (don't know if it would work to extract all uses files from the archive so you can use it whithout DG...guess it would- will check that out for the next release - if there is demand) greetings Edited September 9, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted September 9, 2012 Author Share Posted September 9, 2012 DOWNLOAD (Alpha1):http://skyrim.nexusmods.com/mods/23903 Link to comment Share on other sites More sharing options...
frankdema Posted September 9, 2012 Share Posted September 9, 2012 greetings on your alpha release :) i'm downloading right now!and compliments on your amazing skills, very good models and textures! :D PScan i ask you a question? how do you make a static object for the inventory? i'm struggling with it for my upcoming mod (nothing special just a backpack) : http://skyrim.nexusmods.com/images/134282 Link to comment Share on other sites More sharing options...
ghosu Posted September 9, 2012 Author Share Posted September 9, 2012 thx Most CK forms have an entry for the world / ground model...needs to be linked to the nif file. At least this is the case when it comes to weapons and armor, and when you created this item on the base of a new armor slot it should be quite the same. Haven't modded such things for 5 months so my memory is fading ;) Link to comment Share on other sites More sharing options...
frankdema Posted September 9, 2012 Share Posted September 9, 2012 ok thank you very much and good luck with this project! keep the quality stuff coming! Link to comment Share on other sites More sharing options...
tgpomy Posted September 9, 2012 Share Posted September 9, 2012 (edited) This is awesome. Really excited to download it once I get home. I have a feeling you will get a lot of attention/support for this mod. :biggrin: P.S. - On page 1 there are two different concepts of rifles. Are they both in the Alpha release? or only the one? Edited September 10, 2012 by tgpomy Link to comment Share on other sites More sharing options...
ghosu Posted September 10, 2012 Author Share Posted September 10, 2012 thx The alpha version comes with 1 rifle, the rest will be in the next/final version - if i continue the work. I opened an animation thread, hopefully i get some feedback since it would be essential for the mod.http://forums.nexusmods.com/index.php?/topic/779783-modding-new-animations-the-actual-situation/ Link to comment Share on other sites More sharing options...
darkofan Posted September 10, 2012 Share Posted September 10, 2012 Thx "Well, it will be a standalone since 99% of people prefer that but you can simply rename my files to the crossbow names if you want to use it as replacer." so I use the ck to change the editor ID of the musket or the croosbow or do I chage something else entirely? btw my favorite mod Link to comment Share on other sites More sharing options...
ghosu Posted September 11, 2012 Author Share Posted September 11, 2012 (edited) I have to think 'bout that later dude, my brain is totally filled with animation stuff atm :D Making small progress, i finally managed to alter the original animation - this is just a test animation, have to adjust the whole thing and learn more 'bout it: http://www.youtube.com/watch?v=DQsk1buTtjE Atm i'm forced to use the original crossbow skeleton, in fact the 3d model of the musket is attached to it:http://666kb.com/i/c74s9ahcsjgsrfzn7.gif So you can imagine that it is pretty hard to attach my moving parts to this animation template, stuff moves out of position, wrong angles and whatever. So it would be perfect if you somehow can import your own new skeleton, but i guess this is quite impossible for me - just started yesterday but maaaaybe there is someone around with this knowledge. I've seen a russian guy who managed to import a whole new skeleton for characters but his whole blog is in russian language... Something "simple" like that would be awesome:http://666kb.com/i/c75u5ii34erjj0ri2.png greetings Edited September 11, 2012 by ghosu Link to comment Share on other sites More sharing options...
Deleted4910207User Posted September 11, 2012 Share Posted September 11, 2012 Man I'm so psych'ed about this one... cannot play Skyrim until the next version of this mod is released... Great job with everything! Link to comment Share on other sites More sharing options...
Recommended Posts