ppoog Posted June 21, 2019 Share Posted June 21, 2019 Hello. I dont know where else I can post this so I am doing it here, Is there a way I can export my skyrim character (or textures) to Blender without making a whole 3d model form scratch? Link to comment Share on other sites More sharing options...
Pickysaurus Posted June 21, 2019 Share Posted June 21, 2019 I'll move this to the correct forum, but, no, I don't think it's possible. Link to comment Share on other sites More sharing options...
thumbincubation Posted June 21, 2019 Share Posted June 21, 2019 I happened upon this the other day. The trick seems to be using Oldrim meshes and an older version of nifskope, before they disabled the import feature. That being said, I cannot speak to its accuracy, as pretty much all things blender are far over my head, but it may have something helpful for you. Link to comment Share on other sites More sharing options...
TobiaszPL Posted June 22, 2019 Share Posted June 22, 2019 1) Download Nifscope < Face > a) Load to Nifscope your face ( .nif file in skse folder ) b) Nifscope -> Export -> Obj file:: idk how it is in ECE but in RC you can save your Face as .nif file < Body > a) Load to Nifscope your body ( meshes/actors/character/character assets/ <here> ) b) again Nifscope -> Export -> Obj file this way you will get only Mesh ( No bones etc. )but Skyrim ( bethesda ) bones are... well everything in Skyrim is f*#@ed and done bad...so its better to create your own bones in Blender :x... better option and takes only 2/4 min to do :P but ofc. if you already know how to use Nifscope and Blender :) without this knowledge it may be hard << Textures >>2) Download Gimp or Paint.net < Gimp > a) Download Gimp .dds Plugin and install b) Load your textures and export them for example to .png file < Paint.net > a) Load your textures and export Textures/actors/character/female ( probably :3 ):: Gimp is much better than Paint.net but you need DDS Plugin for GimpAlso Paint.net may remove Alpha so hair / eyelashes etc. may be f*#@ed If you want to use Vanilla Meshes / Texture first you have to unpack files ( Google: BSA Browser ) You cant export it all in once so you have to export one by one Head , Feets , Hands , Bodythen in Blender you can connect them to one ( also remember to remove doubles ) Outfit Studio also allow you to Export .Nif to .Obj file Link to comment Share on other sites More sharing options...
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