Thepeon Posted September 5, 2012 Share Posted September 5, 2012 Okey I got nothing against moder I love u all who wanna spend time and make a game better you all should have a medal for it. But what I think is kind of sad that it take moder to do a better job than the actual makers of the game. Sure it´s great we can add mod I would not have it any other way but I mean that we need moder´s to make 2k textures or better face lifts cuz the Vanilla ones are so ugly Some how I get the feeling that the Dev´s gets kinda lazy when they know moder´s will make the job for them for free. So what are you guys opinion on it? Link to comment Share on other sites More sharing options...
cycloney911 Posted September 5, 2012 Share Posted September 5, 2012 Dawnguard bring equality between the Developers and the mod makers. Link to comment Share on other sites More sharing options...
Moraevik Posted September 5, 2012 Share Posted September 5, 2012 People love to bash Bethesda for releasing "unfinished" games, but be reasonable. I know I'll probably take some flack for this, but as much as I get frustrated with some of the issues that are in this game, I have to say that Skyrim was probably an enormous undertaking, and it was rushed into production by their marketing branch, which insisted upon a release date of November 11, 2011 (i.e. 11-11-11). I'd guess that's at least one of the contributing factors for how shoddy it was on first release, but the company did release a series of patches to fix bugs. There are certain to be more patches to come, and don't forget the Unofficial Skyrim Patch, which I consider a must-have. As for not having higher-resolution textures with the vanilla game, remember that Skyrim was written for consoles, and not for PCs. Bethesda did release a higher resolution texture pack. I haven't bothered with it, myself, but I'm sure a lot of people use it. Now, my question to you is this. Would you rather have a prettier Skyrim or a Skyrim that actually works? The developers have limited resources to spend on game development. Personally, I'd rather have a smoothly-running, bug-free game than one with a lot of eye candy, but that's just my personal opinion. Link to comment Share on other sites More sharing options...
Thepeon Posted September 5, 2012 Author Share Posted September 5, 2012 It is not that I wanna bash on Bethesda I love Morrowin, Oblivion and Skyrim but I mean I get a little feeling that aether Bethesda or marketing branch take the advantage of moder´s to patch up the game for the them.And yes Personally I also want a well made smoothly-running, bug-free game but some eye candy would help when you have companions or get a spouse. >.< Link to comment Share on other sites More sharing options...
gsmanners Posted September 5, 2012 Share Posted September 5, 2012 I think Skyrim is suffering from severe bulimia and in need of some serious therapy. If 1.8 doesn't fix a LOT of issues, then I have to say that my hopes for this game will be pretty much done. Link to comment Share on other sites More sharing options...
Blu02 Posted September 5, 2012 Share Posted September 5, 2012 I honestly can't see much of what people are complaining about in Skyrim. I play quite a lot, and I rarely see any bugs nowadays. When I do, it's always little things which would be ridiculous to start whining about on forums. Any crashes I experience now and then are more because of my heavy list of mods rather than the game itself. Hell I even played through Dawnguard on release without any glitches worth mentioning. And I haven't even been using the Unofficial Skyrim Patch. But as they say, a big open game like Skyrim will never be completely bug-free, so don't expect it. Bethesda is however doing a lot better work with patching Skyrim than any of their previous games, so at least they're working on it. The Creation Kit however is a story of its own when it comes to bugs. When it comes to graphic quality, I was indeed greatly disappointed with the initial release of Skyrim. Especially with the heavily compressed textures and bright interiors. For some reason they felt they had to squeeze the whole game into a single DVD (Probably because of Xbox 360), and that's partly why they had to compress the textures like madmen. Also because the game didn't support enough amount of RAM to keep the game stable with bigger textures. Overall default graphic settings is also limited by console-versions, this because they didn't want the game to look any different on any platform on release. With Dawnguard however, textures are topnotch on PC and in some cases even slightly overkill (Or un-optimized if you will). I guess they didn't feel they had any restrictions in this case, and since they released the HQ Texture pack earlier this year the game looks better on PC nowadays anyway even without mods. I think Bethesda just like to do their thing while letting the community do theirs, and I play in harmony in between. Remember that Bethesda is a company, not a worldwide army of dedicated modders who doesn't really have to care about timelines, compatibility, standards, multiplatform, competition, financial success and strategy, end product, teamwork, working hours, chains of command/responsibility, third party participants, etc, etc. Developers and modders work in completely different worlds. They can achieve things we cannot, while we can achieve things they cannot. Link to comment Share on other sites More sharing options...
slzy Posted September 5, 2012 Share Posted September 5, 2012 Just bought Dawnguard and had a play through and yeah its derivative, infantile and shallow. The content is more of the same tedious go here find this, go here kill that stuff. There's no real logic or depth to any of the characters etc etc etc. So basically its Bethesda material. I really wasn't expecting much more than that. I think I'm probably one of the many who bought the DLC purely for the new scripts and content to mod with. Because honestly, when it comes to creating compelling non-linear content with believable characters, the last place I expect to find that is Bethesda. :thumbsup: Link to comment Share on other sites More sharing options...
cycloney911 Posted September 5, 2012 Share Posted September 5, 2012 Yes, picking flowers and ignoring the creativity offered from the human mind is far more interesting rather than creating one's own dept. Tell me, what differences are there between Morrowind, Oblivion and Skyrim? Do not include nostalgia related things as it's far different. Link to comment Share on other sites More sharing options...
Thepeon Posted September 5, 2012 Author Share Posted September 5, 2012 I honestly can't see much of what people are complaining about in Skyrim. I play quite a lot, and I rarely see any bugs nowadays. When I do, it's always little things which would be ridiculous to start whining about on forums. Any crashes I experience now and then are more because of my heavy list of mods rather than the game itself. Hell I even played through Dawnguard on release without any glitches worth mentioning. And I haven't even been using the Unofficial Skyrim Patch. But as they say, a big open game like Skyrim will never be completely bug-free, so don't expect it. Bethesda is however doing a lot better work with patching Skyrim than any of their previous games, so at least they're working on it. The Creation Kit however is a story of its own when it comes to bugs. When it comes to graphic quality, I was indeed greatly disappointed with the initial release of Skyrim. Especially with the heavily compressed textures and bright interiors. For some reason they felt they had to squeeze the whole game into a single DVD (Probably because of Xbox 360), and that's partly why they had to compress the textures like madmen. Also because the game didn't support enough amount of RAM to keep the game stable with bigger textures. Overall default graphic settings is also limited by console-versions, this because they didn't want the game to look any different on any platform on release. With Dawnguard however, textures are topnotch on PC and in some cases even slightly overkill (Or un-optimized if you will). I guess they didn't feel they had any restrictions in this case, and since they released the HQ Texture pack earlier this year the game looks better on PC nowadays anyway even without mods. I think Bethesda just like to do their thing while letting the community do theirs, and I play in harmony in between. Remember that Bethesda is a company, not a worldwide army of dedicated modders who doesn't really have to care about timelines, compatibility, standards, multiplatform, competition, financial success and strategy, end product, teamwork, working hours, chains of command/responsibility, third party participants, etc, etc. Developers and modders work in completely different worlds. They can achieve things we cannot, while we can achieve things they cannot. Sure they can do stuff moder´s can and so on but that what I mean I get the feeling they get a bit lazy when they know they have an armor of moder´s will do the work for free it may not be so but when we need moder´s to do patches on broken stuff already from when the game was released well it´s like they expect moder´s do it. And as I said several times it´s what I feel it is like but it does not have to be that at all. and the game is great now and I loved skyrim sense it came out and im not angry or anything but I just got that feeling I just don´t our wonderful monders shall have to do all the dirty work like if the make a Elder scroll 6 and make it tvice a sloppy work that the community need to patch up and yes it does not need to be Bethesda foult but them one that press them to release the game before it´s finished . Im sorry im rely bad on explaining how it think im not bashing anyone it´s just a gut feeling I have. Link to comment Share on other sites More sharing options...
Perraine Posted September 5, 2012 Share Posted September 5, 2012 I agree with he OP in the sense that Bugthesda really need to improve there patching system, In all honesty it seems that we, the paying customers, are nothing more than Beta or Gamma testers for their patches and DLC's and Bugthesda seems to have a "the community will fix it" attitude ... 2 recent prime examples are the "Breezehome Alchemy Lab" bug and the "No wolf howl" bug, both of which were identified and fixed by the community before Bugthesda even acknowledged that there is/was a problem (if they still even HAVE acknowledged them?) I know a lot of people hate it, but Steam updates almost every time I open it (though I don't know what exactly gets fixed as I've never had any real issues with it) so AFAIK Bugthesda should be allocating more resources to bugfixing and patching than they currently do. Even if they had a page/post where they acknowledge problems and put up a timeline of when/how the problems will be resolved ... Link to comment Share on other sites More sharing options...
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