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Kind of sad.


Thepeon

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I don't think Bethesda still have a full team of devs working on this anymore. They probably have 5 programmers tops that are in charge of this, that are working their hair off to get stuff fixed.

 

The problem isn't that Bethesda doesn't know how to make their games, it's that they don't bug test. Or at least not thoroughly enough.

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I don't think Bethesda still have a full team of devs working on this anymore. They probably have 5 programmers tops that are in charge of this, that are working their hair off to get stuff fixed.

 

The problem isn't that Bethesda doesn't know how to make their games, it's that they don't bug test. Or at least not thoroughly enough.

 

 

Well that you can be totally right on the have very few people fixing bugs while the rest work on the new s*** they even wanna call a Elder scroll game. No I don´t like the idea of making Elder scroll mmo for 2 reason, first reason you can not have the same good combat system Oblivion and skyrim has it will mostly be point and click boring combat like WoW, Linage 2 and so on. Second reason if it becomes big enough we will not see a Elder scroll 6 like we will never see a Warcraft 4 and I would love to have a new Warcraft RTS.

 

But yeah you can never ever make a game completely bug free but at least before u even start a new game make sure you have a working game and second if u plan to make DLC´s make sure you can fix new major bugs that can appear. Sure moder´s can make new armors companions and so on. But major bugs should Bethesda bloody fix them self.

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Well that you can be totally right on the have very few people fixing bugs while the rest work on the new s*** they even wanna call a Elder scroll game. No I don´t like the idea of making Elder scroll mmo for 2 reason, first reason you can not have the same good combat system Oblivion and skyrim has it will mostly be point and click boring combat like WoW, Linage 2 and so on. Second reason if it becomes big enough we will not see a Elder scroll 6 like we will never see a Warcraft 4 and I would love to have a new Warcraft RTS.

 

But yeah you can never ever make a game completely bug free but at least before u even start a new game make sure you have a working game and second if u plan to make DLC´s make sure you can fix new major bugs that can appear. Sure moder´s can make new armors companions and so on. But major bugs should Bethesda bloody fix them self.

As far as I can remember, bethesda is not working on the mmo themselves. ZeniMax put one of it's sister companies on the task. That said it would not surprise me if the main team has been put on another project(Fallout 4 I bet) while only a small group works on DLC stuff and bug fixing.
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I'm almost certain that ZeniMax itself is working on this actually. Bethesda on the other hand is currently doing Dishonoured, which kind looks like it'll play like a SciFi TES.

 

However they don't really have a reason not to do TES6. Their games have been doing exponentially better in sales every time a new one is realeased (IE: Oblivion did better than Morrowind, Skyrim better than Oblivion). From a financial standpoint, TES6 is a good decision for them. They just can't screw it up, because if they hit a combo breaker. If TES6 is a flop, a lot of people will assume they're out of things to do with the franchise and move on.

 

Kind of related note. TES6: Elsweyr. I'm calling it now. It's going to deal with the Aldmeri Dominion, seeing as how Elsweyr is currently a protectorate of the Dominion. The reason I think this is because Cyrodil, Morrowind, Skyrim, Daggerfell and High Rock have all been done. Black Marsh is crazy dangerous for non-argonians (Might limit the player types severely, unless they wreck the lore a little) Valenwood would be kind of a boring landscape, and the Summerset Isles are crazy racist.

 

TES6: Elsweyr.

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Valenwood would be kind of a boring landscape

I kind of disagree. I was thinking of Valenwood's large cities, which were supposed to be nomadic trees, and it got me thinking what if your map showed the cities moving, like the trains in Red Dead Redemption, and all the time constantly the cities roved about the forest and would be in new places all the time? You could also vertically integrate the understory and canopy so enemies could attack from above. Forest trolls could come swinging from branches far above you the way chimpanzees would in the wild. I think that would be very cool.

 

I think any of the places could be really well done if they used a little creativity. Morrowind really pushed the bar. It was almost like Half-life's Xen dimension.

Edited by budcat
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As long as we're just guessing, I suppose this would be mine:

TESX: Arena 2: Electric Boogaloo

 

Oh god yes.

 

As for Valenwood, while the concept sounds really cool, could you imagine the sort of processing powering a moving city would take up? That'd be intense. While the vertical integration you talked about would be kind of interesting and definitely add more to the game, there's another thing worth mentioning here.

 

First Elsweyr is kinda smallish. So is Valenwood. It's entirely possible for both to happen in the same game.

 

Second, thus far TES games have dealt with the lore of the area and brushes on the politics as well slightly. Elsweyr got a little more attention in Skyrim than Valenwood's lore did. You can see it in Morrowind, there was a lot of talk about Cyrodil City and what was going on there. I never played a BUNCH of Oblivion, so I don't know how much Skyrim was talked about. We also know that the Aldmeri Dominion is trouble. We know they are for the most part very arrogant about their race, and I suspect they were more upset with Talos being a god because he wasn't Altmer. With Elsweyr being a protectorate of the Aldmeri dominion, I foresee a game in Elsweyr dealing with genocide of the Khajiit. Of course with so many of them scattered across Tamriel it'd be hard to wipe them out, and Bethesda could even go as far as saying a good number of Khajiit fled. THere's also the drug trade, which could bring a lot of interesting questions, seeing as how Moon Sugar isn't really a drug to the Khajiit but more of a cultural/religious thing. Maybe slavery of the beast races is having a resurgence due the the Empire's weakening status. There's also the fact that Elseweyr has the jungle bordering their lands and they could getting into logging and all sorts of 'save the rain forest' stuff, maybe the Aldmeri are cutting down trees too fast. There's just a whole wealth of things to tap into in Elsweyr that makes potential for a really amazing and even thought provoking game.

 

Finally, we've kind of seen a lot of the lands of the men and mer races. I personally am kind of getting a little tired of it. Yeah, it's neat, but a lot of them are based on human cultures. I think Elsweyr would be a nice fresh place to start. Their culture is a little more foreign (I'm sure it's still loosely based on a human culture), but there's a lot they could do with the Lunar Latice and such. Black Marsh could be interesting too, but the developers would have a rough go of finding an excuse to make your character somehow immune to the insane amount of disease in the area... I suppose they could start you out as a sick prisoner and you're infecting the other inmates, so they take you to go get cured, some weird stuff goes down, long story short, you've now got a super crazy immune system. Somehow I don't see Black Marsh happening without some sort of weird cop out that makes you invulnerable to disease or some sort of MAJOR environmental crisis on a microbiotic level.

 

Ultimately, I think Skyrim is full of little seeds and tid bits that aren't a MAJOR portion fo the game currently, but sort of 'background knowledge' for the next game. Similar to how the Oblivion crisis is mentioned on numerous occasions. If you played Oblivion you know what happened, if not, it wasn't a major deal because you can get the gist of it. I don't think it's be hard for Bethesda to throw in lines here and there the catch people up about the Thalmor and Aldmeri and all that if you didn't play Skyrim.

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Well the stuff we hear about ingame is definitely clues to the future games. They did this in Oblivion as well with hinting heavily towards events taking place in the Summerset Isles. Said things then led to the current status of the lore. So while it may not show where we'll go, it'll definitely hint towards what the situation might be like.
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We may have some idea of what will happen, but I doubt we'll really know exactly when and why, though. I mean, there isn't a real trend in these games:

 

TES1: 3E 399 (Rescue the Emperor)

TES2: 3E 405 (Emperor sends you to Daggerfall)

TES3: 3E 427 (Emperor ships you to Vvardenfell)

TES4: 3E 433 (Emperor makes you rescue his bastard son)

TES5: 4E 201 (You are the rightful Emperor, possibly Talos/Ysmir/Santa Claus)

 

It would be cool to see the 6 and newer set in the fourth era, but I'm guessing we'll see the fifth era sooner rather than later.

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