Tryvonvexian Posted June 23, 2019 Share Posted June 23, 2019 Long story short, I was wondering if it's possible to edit a mod (ultimately removing it's dependencies on a specific master) without actually DLing said master. Example 1: A follower mod requires apachi hair. I want the follower but plan to change the hair to vanilla anyway. Is it possible to edit the file (CK, SSEDIT...etc?) and change the hair to default without actually DLing and installing apachii hair? Example 2: I want to use a really cool falmer worldspace from that other site. But, of course, it's dependent on a bunch of mods that I REALLY don't want. Am I going to have to DL 6 F'ed up mods simply to remove dependencies on them so I can use the worldspace itself? Any help is appreciated. Link to comment Share on other sites More sharing options...
saurusmaximus Posted June 23, 2019 Share Posted June 23, 2019 You can for sure with the CK - it'll just throw a bunch of errors about missing dependencies - and I assume you can with xEdit as well, though I've never tried that one. Edit: Example 1: A follower mod requires apachi hair. I want the follower but plan to change the hair to vanilla anyway. Is it possible to edit the file (CK, SSEDIT...etc?) and change the hair to default without actually DLing and installing apachii hair? You do understand that if you do this, you are going to have to rebuild the head mesh in Nifmerge, right? Link to comment Share on other sites More sharing options...
Tryvonvexian Posted June 24, 2019 Author Share Posted June 24, 2019 Thank for the info. Didn't know i'd have to rebuild the mesh, no. I thought the hair was seperate from headmesh and facegen and the like. Link to comment Share on other sites More sharing options...
saurusmaximus Posted June 24, 2019 Share Posted June 24, 2019 Yup, it's a package deal. You try and change the hair you'll end up with Mrs. Potato Head for a follower. There are mods that allow you to change an NPCs hair on the fly. Of course, they require things like Apachii Hair to work... Link to comment Share on other sites More sharing options...
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