eroded Posted June 25, 2019 Share Posted June 25, 2019 Hey all! So I'm getting back into modding Fallout 3 and this time I want my playthrough to really focus on roleplaying my character. See, I headcanoned that James is not my Wanderer's real father it's a headcanon I worked really hard to make non lore-breaking-shhh and I want to keep Jame's default Caucasian appearance rather than him changing to match my character's race. I read that two commands (MatchRace and MatchFaceGeometry) are fired on each Dad reference in the game (Baby Steps, Growing Up Fast, Future Imperfect, etc.) Using the G.E.C.K, how do I stop these scripts/functions from being used so that I keep "default Caucasian James"? I'm sorta-kinda familliar with the Creation Kit layout from using Skyrim's a few times in the past, but not to the point where I know where and how to locate certain scripts or actor references so I can edit them. Yes, it's probably not best to go editing the original Fallout 3.esm, but I've made back-ups, so everything's good. Link to comment Share on other sites More sharing options...
JW1 Posted June 26, 2019 Share Posted June 26, 2019 If you look at stage 65 of quest CG00, there's a script that sets various "Dads" to match the player. Just remove or comment-out that script, I guess. Link to comment Share on other sites More sharing options...
Mcdoye Posted July 8, 2019 Share Posted July 8, 2019 its possible that you can delete the scripts but i do not know if it breaks game and i do not know if other scripts from quest are linked to the ones that match dad with players face. to find it open "Actor Data" / "Quest" CG00. once in CG00 go to quest stages, stage 65 Link to comment Share on other sites More sharing options...
Recommended Posts