spirit01 Posted September 7, 2012 Share Posted September 7, 2012 is it possible to extract an object out of a nif file and back, so its playable ?iv been trying to modify a complete nif.. but its too complicated and i never get it right i was thinking maby an obj will do? Link to comment Share on other sites More sharing options...
ghosu Posted September 7, 2012 Share Posted September 7, 2012 As long as it is not skinned (like armor,bow,crossbow whatever - so the mesh stays in position while movement/animation) yes - rigid objects are no problem like swords, shields, buildings whatever. You have to weighten skinned objects in a 3D Editor that comes with a nif plugin (like 3dsMax or Blender) if you mess arround with the mesh...minor edits will work like scaling but most other stuff require more modifications. Link to comment Share on other sites More sharing options...
spirit01 Posted September 8, 2012 Author Share Posted September 8, 2012 (edited) can you pherhaps show me how to do that? i wish to edit body meshes using obj.. i hope thats possible cus it does have animation after all not sure its in the nif tho. ^^by the way i watched your guides its amazing how much time and effort you put into these, but do you know how to do it in blender too?although im looking to edit a model... so knowledge of import and export is required... ^^"thanks :) Edited September 8, 2012 by spirit01 Link to comment Share on other sites More sharing options...
ghosu Posted September 9, 2012 Share Posted September 9, 2012 Sry, i have no clue 'bout blender...only used it once, didn't like it :D Link to comment Share on other sites More sharing options...
Recommended Posts