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Bethesda, ES6, and So On


Adipose

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Often I consider the possibility that, given the nearly limitless ways in which Skyrim can be rebuilt and redefined through the multitude of mods that have been created, Bethesda will be hard pressed to come up with an ES6 that offers anything that is a substantial improvement on what my own game has become. For myself, at the present time, I'm content with what I have. My next big step will be to build a comp that is capable of handling the maximum of 250 mods with ease. Currently, my comp, though the AI gives it an Ultra rating, will only handle around seventy-five mods before it begins to develop frequent, unannounced, totally unpredictable crashes. This is good because it forces me to do triage on mods, determining which I feel that I must absolutely have in order to be happy with the game.

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Often I consider the possibility that, given the nearly limitless ways in which Skyrim can be rebuilt and redefined through the multitude of mods that have been created, Bethesda will be hard pressed to come up with an ES6 that offers anything that is a substantial improvement on what my own game has become. For myself, at the present time, I'm content with what I have. My next big step will be to build a comp that is capable of handling the maximum of 250 mods with ease. Currently, my comp, though the AI gives it an Ultra rating, will only handle around seventy-five mods before it begins to develop frequent, unannounced, totally unpredictable crashes. This is good because it forces me to do triage on mods, determining which I feel that I must absolutely have in order to be happy with the game.

I did things a similar way myself. With my old computer I had about 70 mods max. I'm pushing 150 now but I don't think I'll hit that 200 mark. I probably can, because it doesn't crash often. But some of the scripts are broken and I have to use console commands a lot to progress certain quest lines. But I know which mods I cannot be without. Sacrosanct and Raven Castle are both always on my list.

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