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Get Experience Points


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Off the top of my head..

ActorValue property Experience auto
 
Float property xpts = 200.0 auto
 
Event OnEffectStart(Actor akTarget, Actor akCaster)
    Game.GetPlayer().ModValue(Experience, xpts)
EndEvent

The way this works is it should(because I don't have time to test) add 200 points to the total experience gained, which in turn is added to the current xp gained for the current level.

Edited by Rasikko
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