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Is there a way to use xEdit, tolist mods that are dependent on USKP as masters?


jspee1965

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OK! Do you know "how" to run xEdit from the initial screen so it lists mods that have a dependency on USKP? I'm not sure you can even disable the USKP patches in xEdit so the program will run?

 

Ideas?

 

EDIT: NVM I used wryebash to select each of the USKP patches in turn, a popup box will tell you which "child" mod in your load order is dependent on each USKP as you go. Turns out I only have one! Ha.

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