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Crashing after 1-2 minutes. Black Guns


Prenihility

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Ok. I had trouble with Oblivion, too. I upgraded to Windows 10 and reinstalled and i'm thinking it might be the same ordeal here, but i'm giving it some hope and would like to think I can fix this. My game crashes now 1-2 minutes after loading my save.

 

I had made a custom .esp for the Sturdy Caravan Shotgun so it looks better. I can perhaps see that affecting all guns? Anyhow, all guns are now jet-black, too.

 

Here's the LO. Using Mod Organizer.

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
NevadaSkies.esm
JIP Selective-Fire.esm
FCOMaster.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Vurt's WFO.esp
The Weapon Mod Menu.esp
The Mod Configuration Menu.esp
FCO - NPC Changes.esp
WMXUE.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
WMX-DLCMerged.esp
WMXUE-CouriersStash.esp
NVDLC02Weap45AutoPistolUnique.esp
WMX-POPMerged.esp
Weathered10mmFixed.esp
FCO - GlowingOne.esp
FCO - OHSB NPC Edits.esp
FCO - Russell.esp
ABetterSturdyCaravanShotgun.esp
NevadaSkies - TTW Edition.esp
NevadaSkies - Ultimate DLC Edition.esp
NevadaSkies - Basic Edition.esp

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Prenihility, on 14 Jul 2019 - 11:01 PM, said:

Ok. I had trouble with Oblivion, too. I upgraded to Windows 10 and reinstalled and i'm thinking it might be the same ordeal here, but i'm giving it some hope and would like to think I can fix this. My game crashes now 1-2 minutes after loading my save.


I had made a custom .esp for the Sturdy Caravan Shotgun so it looks better. I can perhaps see that affecting all guns? Anyhow, all guns are now jet-black, too.


Here's the LO. Using Mod Organizer.


FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
NevadaSkies.esm
JIP Selective-Fire.esm
FCOMaster.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Vurt's WFO.esp
The Weapon Mod Menu.esp
The Mod Configuration Menu.esp
FCO - NPC Changes.esp
WMXUE.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
WMX-DLCMerged.esp
WMXUE-CouriersStash.esp
NVDLC02Weap45AutoPistolUnique.esp
WMX-POPMerged.esp
Weathered10mmFixed.esp
FCO - GlowingOne.esp
FCO - OHSB NPC Edits.esp
FCO - Russell.esp
ABetterSturdyCaravanShotgun.esp
NevadaSkies - TTW Edition.esp
NevadaSkies - Ultimate DLC Edition.esp
NevadaSkies - Basic Edition.esp

 


 

In a few minutes, I already think I see why..Stand by

 

Pick one, don't use all of these, and where is fallout 3 at?

NevadaSkies - TTW Edition.esp
NevadaSkies - Ultimate DLC Edition.esp
NevadaSkies - Basic Edition.esp

 

Screwed-up-install.jpg

how is your game even running?

Edited by Purr4me
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I install FCO and to tell ya you have installed things all wrong is an understatement.

You Can not mix and match TTW files with a vanilla game period.

 

where are all these fco files coming from ?

Missing Project Nevada too.

Edited by Purr4me
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This is what I should be seeing.

 

[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] NevadaSkies.esm
[X] FCOMaster.esm
[X] WMR.esm
[X] JIP Selective-Fire.esm
[X] Project Nevada - Core.esm
[X] Project Nevada - Equipment.esm
[X] Project Nevada - Rebalance.esp
[X] Project Nevada - Cyberware.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Old World Blues.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] WeaponModsExpanded.esp
[X] Project Nevada - WMX.esp
[X] WMX-DLCMerged.esp
[X] WMX-POPMerged.esp
[X] EVE FNV - ALL DLC.esp
[X] WMX-EVE-AllDLCMerged.esp
[X] Project Nevada - EVE All DLC.esp
[X] Vurt's WFO.esp
[X] FCO - NPC Changes.esp
[X] NevadaSkies - Ultimate DLC Edition.esp

 

 

Exactly like that plus what you made at the bottom.

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To go along with what Purr4me has said, regarding WMXUE: I hadn't heard of this mod before, so a little digging into it's description and comments showed that:

1) it hasn't been updated since 2013. All the related mods it is designed to work have been since then.

2) it requires specific versions of "Project Nevada", WMX, and WMR; specifically it won't work with 2014 and later versions.

3) According a user back in 2013 (prior to the WMX update):

WMXUE is WMX with all DLCs merged (instead of WMX-Dead Money patch etc). Free's up five esp slots.
WMX version is for those who do not have all the DLCs, and have DLC patches individually. This mod here doesn't support that version.
Either can be downloaded on the WMX main page.

This mod is for those who use the WMXUE alternative, instead of the main WMX version.

 

Consequently, you need to carefully check the requirements and comments of WMXUE and use older versions of the relevant mods. Use WMXUE or WMX, but not both. However there are solid reasons why mods get updated, so using older versions is not really recommended. Personally, I would recommend dropping WMXUE to see if that at least doesn't clear up your "black guns" problem.

 

Also regarding the "black guns" issue: Did you toggle "ArchiveInvalidation" after installing all your mods? Please see the 'ArchiveInvalidation (by Manager)' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.

You have to get a stable FNV setup before you can add TTW. Then you have to check the TTW FAQ Forum for both the "Recommended Mods for 3.2.x" and "Mods Incompatible with 3.2+" threads as well as the FAQ page.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

-Dubious-

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it was down and dirty ,basically this...thing here is really hosed up, I downloaded whats available to attempt to only show a basic thing.

 

I do not believe he or she is even running ttw because that plugin comes with the main package, apparently newbie using MO

 

It's just an out line of what should be seen.

 

 

Not-sorted.jpg

Edited by Purr4me
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I'm only using one Nevada Skies file. It just shows them all because that's how it installs. The mod author even says "pick one only" despite the fact that you see three. Why should Fallout 3 be there? And I have Archive Invalidation enabled in MO.

 

I've disabled WMXUE and guns are no longer jet black. So that's good. But I crashed around the same time after loading my save. What else could be causing the crashing? The reason why I had the extra WMX components was because I was trying to get modifications for a certain gun. And it apparently wasn't available with any edition of WMX. It was so long ago, I can't even remember. I'm not new to modding or MO at all. I love MO and it's a breeze to use on Skyrim, for example. This is the only game that gives me issues. I never thought a worse game to mod would exist than Oblivion. This is definitely the contender for Oblivion. Ugh...

 

Oh and what FCO files? I have the Glowing One and NPC Changes .esp files enabled and nothing else.

 

I thought of deleting my ini and it's not there. But in the INI editor in MO it apparently is?

 

C:Users/User/Documents/MyGames/FalloutNV - that's where it's supposed to be, no?

 

EDIT: OK. Depending on which WMX esp I have activated, it makes certain guns black. :laugh:

 

I have a choice between POP Merged, whatever that is. Ultimate Edition (which would make most sense but apparently it's outdated? :laugh:)

 

Oh and there's a Courier's Stash one for the Preorder weapons which makes all three of which I mentioned before totally redundant. :laugh:

 

This is actually kind of funny.

Edited by Prenihility
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You have the compatibility patch Nevada Skies - TTW Edition installed which needs all of Fallout 3 as master files. That is why people are asking about FO3. This patch needs to be removed.

 

From your last post, it appears that you are somewhat at a loss as to what you are doing. I suggest you stop where you are and do extensive research before continuing. You need to learn what the mods add, remove or change before you start to use them. This is done by reading the complete mod page, the ReadMe if it is available and reading any posts in the comments section for the mod. This will take some time, but it is the only way you can have mods and a stable game at the same time.

 

dubiousintent has very helpful tutorials linked in his signature. I suggest you make yourself aware of them.

Edited by M48A5
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You have the compatibility patch Nevada Skies - TTW Edition installed which needs all of Fallout 3 as master files. That is why people are asking about FO3. This patch needs to be removed.

 

From your last post, it appears that you are somewhat at a loss as to what you are doing. I suggest you stop where you are and do extensive research before continuing. You need to learn what the mods add, remove or change before you start to use them. This is done by reading the complete mod page, the ReadMe if it is available and reading any posts in the comments section for the mod. This will take some time, but it is the only way you can have mods and a stable game at the same time.

 

dubiousintent has very helpful tutorials linked in his signature. I suggest you make yourself aware of them.

 

 

I don't have Nevada Skies - TWW Edition. It's not activated. I don't even know what TWW is. I just have the Ultimate DLC Edition.

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