Eso1 Posted October 3, 2013 Share Posted October 3, 2013 Hey did you ever solve this problem? i think i have the same problem and it's driving me nuts!! i made a youtube vid of it. http://youtu.be/_1xiKK8z7Sc Link to comment Share on other sites More sharing options...
PsyenceFiction Posted March 6, 2014 Share Posted March 6, 2014 (edited) Eso1: no, your problem seems to be different character caused by incorrect mods installations / conflicting mods, for you it's obviously shading error and it is happening in a day time with few light sources (only one like the sun I think) for you. In fact, I have exactly same problem as Demonik420, thank you for the video and for letting us know about the engine limitations - it's been one and half of a year since this your post and I have now same problem and looking for solution....Strange is that I haven't noticed this problem before with earlier version of ENB (Im using realvison 0.251b now)... but the problem is exactly the same - dark areas or exteriors at night when I cast a light speel and rotating camera, textures start to flicker from dark to light according to direction of looking.... Edited March 8, 2014 by PsyenceFiction Link to comment Share on other sites More sharing options...
Rujoco Posted August 12, 2014 Share Posted August 12, 2014 (edited) Eso1: no, your problem seems to be different character caused by incorrect mods installations / conflicting mods, for you it's obviously shading error and it is happening in a day time with few light sources (only one like the sun I think) for you. In fact, I have exactly same problem as Demonik420, thank you for the video and for letting us know about the engine limitations - it's been one and half of a year since this your post and I have now same problem and looking for solution....Strange is that I haven't noticed this problem before with earlier version of ENB (Im using realvison 0.251b now)... but the problem is exactly the same - dark areas or exteriors at night when I cast a light speel and rotating camera, textures start to flicker from dark to light according to direction of looking....Since you posted recently....I thought I would follow up. I first noticed this issue at Windhelm since coming back to play after having purchase the "Legendary" bundle on Steam. That said my game was heavily modded, and I had just spent hours addressing a naked model issue with female smithy in Windhelm. Long story short, I tore out each and every mod I had installed....The culprit, the Unofficial Skyrim patch. As soon as I removed it from my load order, first mod in my list the issues went away. I first noticed this on the bridge out of Windhelm, but expect it to be in other places as I only took the time to fix the bridge.....In the unofficial patch they turned the torches into light casting varieties, which caused problems if there where additional light sources being cast (self, follower, spell, or guards). By removing the element from their esp I fixed the issue. A quick way to test would be to remove the unofficial patches from your load order. Typing from a phone...so please be lenient of my grammar and punctuation. -R Edited August 12, 2014 by Rujoco Link to comment Share on other sites More sharing options...
Rujoco Posted August 12, 2014 Share Posted August 12, 2014 Since you posted recently....I thought I would follow up. I first noticed this issue at Windhelm since coming back to play after having purchase the "Legendary" bundle on Steam. That said my game was heavily modded, and I had just spent hours addressing a naked model issue with female smithy in Windhelm. Long story short, I tore out each and every mod I had installed....The culprit, the Unofficial Skyrim patch. As soon as I removed it from my load order, first mod in my list the issues went away. I first noticed this on the bridge out of Windhelm, but expect it to be in other places as I only took the time to fix the bridge.....In the unofficial patch they turned the torches into light casting varieties, which caused problems if there where additional light sources being cast (self, follower, spell, or guards). By removing the element from their esp I fixed the issue. A quick way to test would be to remove the unofficial patches from your load order. Typing from a phone...so please be lenient of my grammar and punctuation. -R Link to comment Share on other sites More sharing options...
abandoner37 Posted March 11, 2015 Share Posted March 11, 2015 Go to your skyrim folder in My documents . Find Skyrimprefs.ini and Put : fFlickeringLightDistance=8192 .. Under the [ General ] Section ! Your Welcome in advance ! Link to comment Share on other sites More sharing options...
zosimo Posted June 18, 2016 Share Posted June 18, 2016 Enhanced Lights and FX disabled and it worked fine Link to comment Share on other sites More sharing options...
LolSpider Posted June 18, 2016 Share Posted June 18, 2016 Do you have CoT, RLO, or anything that affects indoor lighting? Link to comment Share on other sites More sharing options...
5seasons Posted September 5, 2016 Share Posted September 5, 2016 I had this issue for the longest. I removed (realistic lighting overhaul) and all is good. Link to comment Share on other sites More sharing options...
BlackRoseOfThorns Posted September 6, 2016 Share Posted September 6, 2016 Guys, this thread was started in 2012 and you are replying to a post from 2014. Link to comment Share on other sites More sharing options...
melvinius Posted October 16, 2016 Share Posted October 16, 2016 Guys, this thread was started in 2012 and you are replying to a post from 2014.I'm still having some related issues though. Sometimes it's not a bad thing to play the necromancer.... :) Link to comment Share on other sites More sharing options...
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