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Can't Interact With NPC's


lemmiwinks321

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So I was transmuting ores to gold ore, to make rings for smithing. I just kept buying from the 2 vendors in Whiterun, buying off their silver and iron ore so I could transmute it. I don't have a lot of mana, so I just waited an hour between each cast.

 

After a while, without closing the game and messing with my saves, any files, or my mods, the vendors became un-interactable. Then that extended to every single quest-related NPC. The crosshairs don't say their name when you highlight them.

 

So now I'm stuck.

 

What happened? I literally just purchased ore, transmuted it(with many 1 hour Time Waits), smelted, a crafted rings.

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Did you happen to travel back and forth through any load doors while all this was going on? If so, you might hae the navmesh bug.

If that is the case, the only solution is to revert to a previous save. (all that gold! I am sorry)

Even if that is not the cause, it may be that you are looking at a corrupted savegame file. Did you try closing out of the game entirely and then trying to go back in? If the problem continues, then I think you will have to revert to a previous save. :confused:

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Did you happen to travel back and forth through any load doors while all this was going on? If so, you might hae the navmesh bug.

If that is the case, the only solution is to revert to a previous save. (all that gold! I am sorry)

Even if that is not the cause, it may be that you are looking at a corrupted savegame file. Did you try closing out of the game entirely and then trying to go back in? If the problem continues, then I think you will have to revert to a previous save. :confused:

 

Yeah I tried many things, including that. And I totally forgot to make backup saves while playing this character. I have like 5 other characters, all with TONS of saves. For this guy, just 1 corrupt save, some autosaves and a quick save. Great work, me. Ugh, I wish "movetoqt" worked as easily as in Oblivion, I might consider doing that for the many many quests/storylines I did, then manually fill in my talent trees/skill levels.

 

Edit: Yes, I went in and out of the blacksmith store, and quick waited many MANY times. If you ask me, that should not corrupt a save. That's just a faulty saving system. Backing up the game's files is not the optimized solution to keeping your character playable. Bethesda games are just junky.

Edited by lemmiwinks321
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My question is why did you wait for one-hour periods? It takes but a matter of seconds to regenerate your Magicka once it's depleted (except when you're in combat, when magicka regen is slowed down), unless you have a mod that affects magicka regen rate.

Yes, one hour periods. It was faster.

 

Funny thing, because I couldn't talk to any quest NPC, I just started collecting stuff for the miscellaneous quests I had sitting in my quest log, thinking that maybe playing the game while not near cities, with no wait's and limited quick travel's, maybe it would fix itself. Like, let their AI reset after doing their programed daily routines uninterupted several times. And what do you know, after 2 hours of play, I went back to Balgruuf (Whiterun Jarl), and the blacksmith/weapons vendor, they were all interact-able again. I guess I'm a genius? :rolleyes: Not gunna question it.

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I'm not being argumentative, here, lemmiwinks. I'm just very curious why you have to wait an hour for your magicka to regenerate. As I said, it takes but a few seconds to completely regenerate your magicka, at least in the vanilla game. I've done the iron to silver to gold transmutation before, too, in mass beginning with over a hundred chunks of iron ore and never once had to wait during the whole process.

 

I'm really curious what mod you're using that forces a one-hour magicka regeneration period. The vanilla rate is 3% of your total magicka per second, easily boosted by readily-available apparel and potions. A beginning character with no magicka regen buffs will completely regenerate his magicka in less than 34 seconds.

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I'm not being argumentative, here, lemmiwinks. I'm just very curious why you have to wait an hour for your magicka to regenerate. As I said, it takes but a few seconds to completely regenerate your magicka, at least in the vanilla game. I've done the iron to silver to gold transmutation before, too, in mass beginning with over a hundred chunks of iron ore and never once had to wait during the whole process.

 

I'm really curious what mod you're using that forces a one-hour magicka regeneration period. The vanilla rate is 3% of your total magicka per second, easily boosted by readily-available apparel and potions. A beginning character with no magicka regen buffs will completely regenerate his magicka in less than 34 seconds.

 

takes 2.5 seconds to press your Wait key and wait an hour. Real question is who would wait 34 seconds instead of 2.5 seconds for the sake of... not making your PC wait around for an hour? Immersion breaking?

Seems like his action is justified and reasonable.

Edited by andros_forever
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im having the same problem i was able to relodae and fix it once but then 3 or 4 hours later it happend again i was farming forsworn to sell armors first time and secont time i was exploring and please if you dont have the same problem or a fix dont use this page to arguepeople shouldnt use the waite to restore stats anyone with a touch of intelegence could understand using a quicker way to regen mana and if thay cant this isnt the page for that anyway also i would love to know what mod causes this its seems to me it might be eaither the canibis skyrim----TCG----Build your own home or enhanced distant terain but thats a fairly uneducated guess the way this bug takes a while to notice makes it hard to tell when it started or what mod is causing it
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