masterfrymeat Posted September 14, 2012 Share Posted September 14, 2012 Been having crashes randomly ranging from 10 minutes to an hour... hoping its a mod problem can someone please look through my load order? [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Lings.esm[X] Unofficial Fallout 3 Patch.esm[X] LingsDLC.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CrossModData.esm[X] Animy_prostitution.esm[X] SeducingWomen.esm[X] RH_IRONSIGHTS.esm[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] DarNifiedUIF3.esp[X] YearlingsGlasses.esp[X] no blur on hit.esp[X] mymergecrash2.esp[X] CASM.esp[X] Overhead3PCamera.esp[X] FollowersHire_SkipCount.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_RemoveReticule.esp[X] RH_IronSights_PL_NewItems.esp[X] ZZ_TP.esp[X] PowerArmorTraining.esp[X] NPC Height Randomizer.esp[X] UndergroundHideout.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] RH_FWE_Bridge.esp[X] 3EFdrg.esp[X] T-51bRepairs.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] FollowersHireContinued-CharismaCheck-NoKarmaCheck.esp[X] SeducedDLC03.esp[X] SeducingWomen_patch_156.esp[X] Sydney Follower.esp[X] Sydney Follower - FWE Dialog Fix.esp[X] KillableChildren.esp[X] KillableChildren - MMM.esp[X] PiPBoy Light Range x3.esp[X] PiPBoy White Light.esp[X] muzzle with no lightening.esp[X] Sydney Follower - Load Order Fix.esp[X] JHBSydneyUpdate.esp[X] mergecrash.esp[X] finalpatch.esp Link to comment Share on other sites More sharing options...
kschang77 Posted September 15, 2012 Share Posted September 15, 2012 Been having crashes randomly ranging from 10 minutes to an hour... hoping its a mod problem can someone please look through my load order? Did you try http://fallout3.nexusmods.com/mods/16490 And make only ONE merged patch rather than 3 you got in there now? Link to comment Share on other sites More sharing options...
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