clintmich Posted September 14, 2012 Share Posted September 14, 2012 I am trying to get music tracks to change immediately after entering a new world space or a cell. All my music tracks are added to the ck and work like a charm in game. But the music tracks don't change when I want them to. The previous track continues to play until it is done. Then a new track starts playing. I would like previous track to stop playing, and a new one start immediately after entering the new cell. How do I go about doing this? Please help if you can, any ideas would be greatly appreciated. Thanks Link to comment Share on other sites More sharing options...
ArronDominion Posted September 17, 2012 Share Posted September 17, 2012 I honestly have not touched this part of the CK much. Here are the resources I found which might help you: http://www.creationkit.com/OnLocationChange_-_Actor (probably as a part of a script attached to the player)http://www.creationkit.com/MusicType_Scripthttp://www.creationkit.com/Remove_-_MusicTypehttp://www.creationkit.com/Add_-_MusicType Link to comment Share on other sites More sharing options...
clintmich Posted September 17, 2012 Author Share Posted September 17, 2012 cool thanks for the links. I'll see if I can figure it out. Link to comment Share on other sites More sharing options...
Ironman5000 Posted September 17, 2012 Share Posted September 17, 2012 I take it this would be custom made/unofficial music for your Super Mario mod? :happy: Link to comment Share on other sites More sharing options...
clintmich Posted September 18, 2012 Author Share Posted September 18, 2012 Sound files included in Super Skyrim Bros. come from this website: http://www.mariomayhem.com/ I have contacted the webmaster of the site, and he has informed me the sound files areFREE to download and use, as long as I don't make profit from them. Also, another note about the sound files. I have contacted Nexus Administration, and they have informed me that as long as the sound files are used for parody/fan use, it will be allowed on Nexus Sites. -Quotes from Administration- Vampire Dante - "I think as long as you list it as parody use, it should be fine. I don't see anyone getting that bent over the sounds (Nintendo probably sourced them from somewhere themselves those years back)." Vampire Dante - "listing it as parody/fan use would be ok - if it wasn't the countless fan vids, mock ups and such all over the internet would have all been pulled by now." I have contacted Nintendo through Twitter making them fully aware of this mods development.I sent them a link to a demo video showing a basic overview. At this time,I have not received a response from Nintendo. So basically they don't care. Link to comment Share on other sites More sharing options...
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