Zorkaz Posted July 20, 2019 Share Posted July 20, 2019 When a certain weapon fires it should additionally make a screenshot Question:How do I initiate the script. Like is there something like "onshotfired"? Link to comment Share on other sites More sharing options...
icestormng Posted July 23, 2019 Share Posted July 23, 2019 There is. But itâs not part of the weapon but of the actor. You need a quest with an reference alias to the player. Then check the OnFireWeapon event for which weapon is equipped and do your stuff if itâs the correct weapon Never tested it you maybe this works https://www.creationkit.com/fallout4/index.php?title=OnPlayerFireWeapon_-_Actor If not. You may have more luck with that one:https://forums.nexusmods.com/index.php?/topic/4586285-papyrus-f4-detecting-when-the-player-fires-a-weapon/ There you can find some solutions for your problem. Link to comment Share on other sites More sharing options...
langnao Posted July 24, 2019 Share Posted July 24, 2019 Take note if u use "RegisterForAnimationEvent" , every time u enter power armor, the event will be "unregister". So you have to take care of that. Link to comment Share on other sites More sharing options...
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