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Melee Weapon makes explosion / projectile


Zorkaz

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Weapon + Enchantment -> Magic effect (Script, Fire and Forget, Contact) -> Script (Add Property for base object):

Event OnEffectStart(Actor akTarget, Actor akCaster)
akCaster.PlaceAtMe(BaseObject)
;or
akTarget.PlaceAtMe(BaseObject)
EndEvent
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Btw here is the script just in case someone wants to do the same

 

 

Scriptname BGMScriptBottlecap extends ActiveMagicEffect Const

MiscObject Property Caps001 Auto Const

Event OnEffectStart(Actor akTarget, Actor akCaster)
akCaster.placeatme(Caps001)
EndEvent

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