Kinlar Posted September 16, 2012 Share Posted September 16, 2012 Hi! Which settings would you recommend for saving normal maps, or Skyrim textures in general, to prevent compression artifacts (blocks)? I get good results without compression and with RGBA8 format, but I'd like to reduce the file size as well. (The settings can be for GIMP's or NVidia's (Photoshop) plugin or for Paint.NET) Link to comment Share on other sites More sharing options...
Mujuro Posted September 16, 2012 Share Posted September 16, 2012 As a general rule, I save normal maps using compression DXT5 with mipmaps. Link to comment Share on other sites More sharing options...
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