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mental ray fast skin to texture baking is possible


theru

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with skyrim head texture

 

http://i47.tinypic.com/30t6mh1.jpg

 

 

plain colored map no bump only spec

 

http://i48.tinypic.com/2iw84s8.jpg

 

all is baked to a texture with fasst skin material in mental ray and a few workarounds to get the shader working :))

 

 

overall color->shadertomaterial->multibsubobject or blend.

 

this can be done with all the channels in fast skin to get a accurate skin ^^

 

 

we should be able to do this with hair aswel since it also relys on light and shadow just as fasst skin.

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