09907654 Posted July 26, 2019 Share Posted July 26, 2019 (edited) So I was wondering if there was a way (in creation kit) to make a script that spawns an NPC that kills a specific person and then either flees or dies? I got a really cool idea for a mod, Edited July 26, 2019 by 09907654 Link to comment Share on other sites More sharing options...
Shivzz0119 Posted August 7, 2019 Share Posted August 7, 2019 If I were approaching this, I would create a character/NPC with a package or place them in a quest in which they are given instructions to kill a character. Then have something trigger the script that spawns the and have them evaluate their package. Link to comment Share on other sites More sharing options...
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