bigyeetman Posted July 31, 2019 Share Posted July 31, 2019 (edited) In the wasteland there are an assortment of unique Mr. Handys that would be awesome to have in your settlements. You've got Professor Goodfeels the stoner robot, Deezer the lemonade dealer, Oceanological Instructors who drop mad ocean facts, and the worker drone slaves of Graygarden. Right now you can spawn all of these with console commands, however they don't really do anything if spawned this way. I'd love a mod that added an assortment of the unique Mr. Handys to the workshop build menu. When you place down the spawn marker (like in other mods that allow you to spawn NPCs) of the Mr. Handy you want, it'll spawn in a fully functional, special Mr. Handy. The NPCs would ideally have two versions, one that stayed put (like Deezer does in Covenant), and one where they can move around. Of course there could be other types of unique/special NPCs you can place, however I focused on Mr. Handys because those are what I thought would be the coolest to have in settlements. Edited July 31, 2019 by bigyeetman Link to comment Share on other sites More sharing options...
wcurtin1962 Posted July 31, 2019 Share Posted July 31, 2019 A working drinking buddy bot that could be assigned to bars would be cool too. Mr. Handys seem to have the best ability to navigate settlements. Link to comment Share on other sites More sharing options...
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