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A World Of Pain 7.0 & Monster Patch Reboot Progress Report


djmystro

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AWOP is currently undergoing the biggest update in years (maybe ever).

Here's a list of the changes made to AWOP & The AWOP Monster Patch for in progress updates for both mods.

I have a lot of plans for both mods so the updates may take several months to complete entirely.

I'll check back here every now and then to relay what has been completed so far for reference & anyone else who is interested and to check on any comments.

The Monster Patch for those unfamiliar currently adds about 20 large "Rumble Zones" filled with enemies and a named boss & reward box. The original version requires Monster Mod. The new vanilla version does not.

I'm slowly working my way through the game and adding stuff to both mods as I go. When it's all complete I plan for both mods to add about 200 locations in total.

 

05 Sept 2019 EDIT: Just working on an update for the Monster Patch at the moment. I'm adding lots more detail to the older locations and making some a bit bigger. Also I'm dropping in some notes/story to make the areas more lore friendly and immersive. These notes will eventually lead to a new area with the Rumble Zones creator. It should not take long and work on the main AWOP 7.0 update will continue once it is complete.

 

A World Of Pain 7.0

New Locations:

-Goodsprings Mine

-Biohazard Disposal Site
-Bunker Test Site
-Searchlight Underground Hangar

-Novac Sewer East & West

-Tech Bunker

-Ghost Town South

-Robot Fight Club

-The Devil's Eye Cave

-The Devil's Eye Complex
Areas Modified/Expanded:

-Infested NCR Bunker Lower Level

-Searchlight Bomb Shelter & Sewer

-Fiend Hideout

All AWOP locations from Goodsprings to Novac (and beyond) have had a significant reduction in loot.

Some enemies modified to prevent instant death kills on the player before Novac.

Ghost Town Gunfight Powder Gangers rebalanced (it's now a bit easier).

Rogan has a bit of new dialogue & Arkus has a new map marker to reveal.

Frankie & Reed now have much more ammo.

Lot's of general rebalancing to make the mod fit in better with the base game.

Rose sells a new 4D Storage.

Some minor aesthetic changes.

 

AWOP Monster Patch (Original MoMod Version)

-All invisible enemies removed.

AWOP Monster Patch (Vanilla)
-Full conversion of the AWOP Monster Patch designed to run with only AWOP.

-New Rumble Area "The Fire Pits"

-New Rumble Area "Searchlight Storage Bay"

-New Rumble Area "Nipton Sewer Rumble"

-Heavily modified the layout of Vault 44

-Expanded Repcon Basement
-All areas have had a massive reduction in loot to match the base game and AWOP 7.0.

-Rumble Area Conversions Completed:

Goodsprings Sewer

Sunnytime Cigarettes

Forgotten Tombs

The Fire Pits
Poison Labyrinth

Infested NCR Bunker

Ant Caves

Searchlight Storage Bay

Vault 40

Vault 44
Repconn Warehose

Repconn Robot Lab

Lakelurk Nest

Nightstalker Kennels

Howler's Mine

Nipton Sewer

Darklight Mountain

Death's Caverns

The Devil's Arsehole

Collapsed Underpass

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Oh man, what timing. I haven't played NV in years and am looking forward to get back into the Mojave. I actually don't even remember much about the game, except that AWOP is one of my all-time fave mods. And, wow, it's still being improved?! I'm more stoked than ever!

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That is awesome! It's definitely one of my favorites though I have had difficulty getting it to play nice with Roleplayer's Alternative Start. I can't wait to update, thanks so much for all the hard work. Will there be new voicing for NPCs like Sgt Arkus?

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