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Custom armor pieces invisible in water glitch.


dikr

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Hey all,

 

It seems some of my custom armor models don't show when I'm under water with my character and when the camera is still above the surface. The waterline seems to mask out the meshes. But it all looks fine when the camera is submerged too.

 

Some info on the meshes: they have alpha properties, only cover parts of the body and are assigned to custom body slots (45, 46, 60 etc).

 

Anyone an idea what causes this issue?

 

Thanks,

 

dikr

 

p.s.: picture shows leggings being partially masked by waterline.

 

http://i68.photobucket.com/albums/i4/Yngling/water_zps26a0a9a2.jpg

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EDIT: SOLVED

 

open your armor OSP in OutfitStudio. on the right panel, under Meshes, select the armor with this problem. Double click on it to open shaders property.
Chances are "Alpha Blend" is ticked. If so, untick it. Save. Build the armor again in Bodyslide with build morph ticked. It should now be alright.
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