theru Posted September 20, 2012 Share Posted September 20, 2012 (edited) http://wiki.tesnexus.com/index.php/How_to_load_Oblivion_hair_models_into_Fallout_3 tried this, and works in creationkit, didt got time to test it in game thought what i did whas downloaded http://skyrim.nexusmods.com/mods/6402 throttlekittys skyrim tri files must be in same dir as confulatorand latest version confulator ver 7 from oblivion nexus maked the nif in 3d max as usual skin dismemember export. test.nif in nifskope added lightening shader and changed bodypart to 131 saved the file to test.nif. then exported the trishapefile to a object with same name test.obj. opend up confulator , throttlekitys skinnyfemaletri as first then my obj file then ticked nearest face and on tri section full, leave the rest as it is. place your newly created tri and niffile in the hair folder in skyrim, u prolly got appachi already so place it in same folder or something then pushed the button and this is what it looks like^^ it just a test so no fancy texture or such http://i49.tinypic.com/vwtvs7.jpg i get a few issues like when clickin on show only head in creationkit the hair end up above the head :( and creationkit complains about the tri bc it dosnt got any morphs, but anyway it works in creationkit, should work in game to, will test this in game later tested appachi plugin and it generates same issue, ^^ this must then be the way to creating hair ^^ cool, gonna try with a head later also =P Edited September 20, 2012 by theru Link to comment Share on other sites More sharing options...
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