GeekiiBookworm Posted August 6, 2019 Share Posted August 6, 2019 (edited) I've already posted a bug report on the mod page but figured I'd ask here too in case I might get a faster response. Like the title says when I'm mining (both with the normal animation and just hitting the rock with a pickax), I cannot get any ores. I mined an iron deposit right next to the tower near Bleak Falls Barrow, for a solid 20 minutes. I got tons of fossils, but no actual iron ore. I can't find any documentation of this either - can I get some help please? I followed the YASHed guide for my current mod set up, so I don't have anything that would conflict with Fossil Mining. Edited August 7, 2019 by GeekiiBookworm Link to comment Share on other sites More sharing options...
redneck1st Posted August 7, 2019 Share Posted August 7, 2019 How about posting your LOOT sorted mod list for starters as that would help you in regards to getting some help. Link to comment Share on other sites More sharing options...
GeekiiBookworm Posted August 7, 2019 Author Share Posted August 7, 2019 Main post was updated with my load order. Link to comment Share on other sites More sharing options...
GeekiiBookworm Posted August 8, 2019 Author Share Posted August 8, 2019 (edited) Now it seems like the mod isn't working at all - there's been no changes to my modlist, either. Edit: Nevermind - I'm still getting fossils, but again, no ores. I just had bad luck with a few rocks. Edited August 8, 2019 by GeekiiBookworm Link to comment Share on other sites More sharing options...
GeekiiBookworm Posted August 10, 2019 Author Share Posted August 10, 2019 Still need help :( Link to comment Share on other sites More sharing options...
IsharaMeradin Posted August 10, 2019 Share Posted August 10, 2019 As a temporary test, install one of my modified MineOreScript files from my Random Mining mod for original Skyrim. Not the MCM version mind you. The script itself is compatible with both versions of the game. We don't want to use my Random Mining MCM for SSE as that will bake an ESP into your save game. We just want to use a working script file. The reason for this test:Fossil Mining does not affect the mining process at all. It uses a different technique to determine if the player is interacting with an ore vein and provides a fossil every so often. I know this because I tested Fossil Mining with my own mining mods and they had no issues (granted it was with original Skryim). Thus if you are getting no ore there is a mod installed which has changed one or both of the mining scripts (MineOreScript and MineOreFurnitureScript). At a glance I cannot tell what mod you have that may be doing so. And as proven by my linked mod, no ESP is needed to make such changes. You will need to search your mod archives and see for yourself if there is a mod providing those scripts. Link to comment Share on other sites More sharing options...
GeekiiBookworm Posted August 10, 2019 Author Share Posted August 10, 2019 Thank you. Ore mining seems to work now. I didn't get any fossils, but I only mined one ore node, and since you said your mod and Fossil Mining is compatible, I'm not worries :) Link to comment Share on other sites More sharing options...
IsharaMeradin Posted August 10, 2019 Share Posted August 10, 2019 Since it was most likely another mod causing the issue (evident by replacing the script), you can (if you so choose) extract the MineOreScript.pex file from the BSA archives provided by the game. Installing that as a loose file will override whatever was provided by any other mod. Unless you do like the random mining aspects in which case you can now opt to use the SSE version of my Random Mining mod. It contains an ESP with an MCM menu allowing you to customize your experience to your tastes. Link to comment Share on other sites More sharing options...
GeekiiBookworm Posted August 10, 2019 Author Share Posted August 10, 2019 Thank you! Link to comment Share on other sites More sharing options...
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