megatrainer Posted August 14, 2019 Share Posted August 14, 2019 Hello all! I'm having an issue with using Nifmerge to merge my Racemenu generated head with the CK one. It says it can't because the hair of the target is missing bones that are in the source. I used the same hair mesh in both so I don't understand why they went missing when CK exported the head. Does the CK exported head combine all the bones with the same name? I don't know if I can just remove the bones without breaking everything in game and removing them moves the hair mesh around. I'm still pretty new to modding and am just learning more about mesh manipulation. This is for Skyrim LE by the way. If you need to see the meshes in question, please let me know. This is my first question on the forums. Link to comment Share on other sites More sharing options...
NexusComa Posted August 15, 2019 Share Posted August 15, 2019 I just always used copy branch and paste branch. Link to comment Share on other sites More sharing options...
PeterMartyr Posted August 15, 2019 Share Posted August 15, 2019 What NexusComa said, AND... you just do the Head, Mouth, Eyes and Brow. You sssssssssooooooo don't need to do the Hair, the HairLine & Scalp, if it has one? So just ignore any thing to do with hair. OK?? Edit No CK doesn't export hair Bone, and NPC don't support Hair Bones either, that why you give them wigs. Edit 2 both NexusComa and I use nifskope not nifmerge, so that may help with copy branch & paste branch bit, it about Nifksope. just sayin' Link to comment Share on other sites More sharing options...
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